General:
- Resolved an issue where the profanity filter was flagging many more words then intended as including profanity.
Known Issues:
- We are aware of problems with loadouts and traits after yesterday’s maintenance and we’re looking into it.
We are aware of problems with loadouts and traits after yesterday’s maintenance and we’re looking into it.
Hmmmm. OK, good. Glad they’re looking into it and kudos for speaking to it immediately. Even so, I know this may blow the minds of many game studios these days, but… Try rolling back a/the bad patch and then doing internal QA testing before pushing it to production.
These were both known issues in yesterday’s notes - that issue with the profanity filter must have been more extensive than I realized.