Why virtual reality makes a lot of us sick, and what we can do about it.
Today l learned that some people get motion sickness from playing flatscreen games. How do you even survive a car? Let alone an airplane?
Being in a car or aeroplane is totally different from playing a game, VR or otherwise. The motion sickness is a result of a mismatch between the sense of your own motion from what you are seeing, and the sense of your own motion from your inner-ear (which is basically an accelerometer).
In a car or an aeroplane, as long as you are looking at the window then there is no problem. (But often people get car-sick if they try to read a book or something, because then they can’t see the motion - they can only feel it.) But in a game, you can see the motion but not feel it - so that can also give motion sickness.
Many modern first-person games have an option for ‘mouse smoothing’ (or something similar), and that generally help reduce or eliminate motion sickness.
The problem is in a car, your body is actually moving and your sense of movement aligns with what your eyes are seeing. I’m not an expert but there’s something about fluid in your ears moving?
When it comes to gaming on a flat screen, your eyes are interpreting movement but you are not moving. This, from my understanding is what causes the motion sickness.
I can’t use these VR headsets because they make me sick and give me migraines. I’m just fine playing on a TV or monitor though.
I’m super glad I’m not one of them… I will baselessly credit the Nintendo 3DS with developing that skill
VR is like flying cars. It’s a stupid idea that sounds cool.
I get sick playing 1st person shooters. Like thief back in the day. Not even in a headset…literally sitting there. So it’s not about getting used to technologies.
You could actually look it up rather than just call it racist and remain ignorant.
https://www.sciencedirect.com/science/article/pii/S1369847819306539
look at section 3.3
I know I’m not really in a virtual world. A helmet isn’t going to fool me.