Capcom’s president and chief operating officer has said he thinks game prices should go up.
Haruhiro Tsujimoto made the comments at this year’s Tokyo Game Show, Nikkei reported. TGS is sponsored by the Computer Entertainment Supplier’s Association, a Japanese organisation which aims to support the Japanese industry, which Tsujimoto is currently the chairman of.
“Personally, I feel that game prices are too low,” Tsujimoto said, citing increasing development costs and a need to increase wages.
Not surprising for the man who thinks an iPhone port of an 18 year old GameCube game should cost $60.
Are you talking about RE4? Because they were actually talking about an Apple port (iPhone, iPad and Mac, with people being able to play on all platforms with one purchase) of the recent remake, which is a 2023 game that only really borrows the story and some layouts from the 2005 game.
And even then it only borrows the bullet points of the story. I prefer the approach they took with this game compared to say FF7’s where the story definitely feels like it’s improved if you are more familiar with the original.
Are you referring to FF7 remake’s? Because you definitely get more out of it if you’ve played the previous games and watched the movie since it’s quite literally a sequel to them. I really enjoy their approach to it.
I’m not saying RE4’s isn’t the case either. I just don’t think it’s a one or the other kind of scenario and they’re a little different as to why as well.
Quality can only increase. If people have to think twice about buying games and don’t preorder every half- finished game
It’s funny how it’s “the game’s are not expensive enough” and not “we don’t know how to manage our or money” or “our profit are too high”. Fuck those capitalists.
Oh the stupid shit head “games are 100 times more expensive to make now” but you sell thousands times more and there no physical media anymore is irrelevant I guess… Assholes…
And “budgets keep going up!”
Whose fault is that, guys? Were those numbers placed on you by a witch’s curse? No. You spent $100M on one game, it made $300M, so you spend $200M on the next game. Games didn’t get twice as hard to make, between those decisions. They didn’t require twice as many people or twice as much time. You’re just treating them like a factory where more capital in means more revenue out.
The original Doom was made in nine months by a team that fits in an elevator. Yeah, it’s simpler than modern games, but they had to make the nearly-unprecedented engine and all their own tools as they went. It’s not like anything’s harder, now. People have basically recreated that seminal title as solo one-week game jam projects. A modern handful of professional computer nerds can pick from a handful of modern high-end toolchains and start banging out content, today.
If the market for video games only supported six-digit budgets - there would still be video games. Big ones, fancy ones, creative ones, whatever. Would they be the spectacles that currently get advertised to death? Nope. But they also wouldn’t produce as many unstable bug-fests as those sprawling mega-projects. Nor would they be announced in 1999, previewed in 2006, delayed in 2017, and launched to middling reviews in 2025.
Studios that aren’t injected with obscene capital and forced to deliver “AAA” money-trees tend to shoot their shot and move on to the next game. That’s how they survived and grew as plucky little private affairs, before some publishers swallowed them whole and turned them into a sequel factory for their breakout hit.
If your games cost too much money to fail, stop giving them more money.
As long as my country gets regional pricing I don’t care, raise them in the US all you want they have plenty of money.
Right, we’re all millionaires over here. Yup, not living paycheck to paycheck at all! No sir!
I think regional pricing is unfair. A company can use regional labor, to sell a product in a market where the labor is more expensive. At a higher price.
So the company gets to take advantage of geographic arbitrage, but the customers can’t. That feels unfair