re: this article.

The title is a joke. “Free, but you have to make an EGS account” is a bit too rich for me.

111 points

Not on Steam? No direct release? Steam released, but with a bunch of bolt on EULAs/Denuvo/3rd party launchers?

The seas will provide.

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21 points

i don’t get the “steam good, other launchers bad”. it’s still a launcher and drm…

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68 points

Ever other platform is just ass. I have played games on Epic, Battlenet, Ubisoft and the EA launcher but they all barely have basic functionality. Meanwhile steam has:

  • good UI (store & settings)
  • no forced ads
  • reviews
  • discussions
  • workshop
  • player stats
  • a lot more settlings / options

Steam seems to be the only one that actually puts any effort in providing a good user experience. It’s more than just a store / launcher and noone else is even trying to compete.

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30 points

Don’t forget non-profitable free-to-use features such as:

  • Steam Link
  • Cloud storage for saves and screenshots
  • Over the internet couch co-op (I don’t remember the name.

And there’s probably more that I’m forgetting. These things cost Valve money to make and maintain. Only a small portion of users actually use these features and yet it’s not locked behind some subscription or whatever and instead can be used by all users of the platform.

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11 points

What do you mean “no forced ads”? It throws up a separate window with store sales every launch?

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39 points

no other platform gives as much of a shit as valve does about linux gaming. proton made pretty much every windows game in my library Just Work™ (and no, just wine still isn’t enough), meanwhile tim sweeney is actively hostile to linux as a platform.

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32 points

The DRM is optional for use by the devs. Rimworld is one game I know doesn’t use it, you can just zip the entire thing up and put it somewhere else and it’ll run fine. It’s still a launcher. But the only better alternative to a launcher is plain installers to download and hold onto like GOG provides as an alternative to its Galaxy launcher.

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29 points

To be fair, “it just works” and they haven’t tried to screw us over, which is almost unprecedented.

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7 points

Man, I want whatever MiB forget beam they have at Valve. I remember plenty of “trying to screw us over”, starting with rolling out Steam in the first place.

Maybe you had to be there before all the Gaben memes and the digital distribution.

The thing is, the OP’s meme is right, all these arguments always devolve into bashing Valve in a reactionary manner… but man, it’s because the cultish memory holing gets so weird that it’s not about whether Epic is successful or good software or about any other store. Whether you want to or not you end up reality checking the Good Guy Valve myth.

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25 points

Steam is good mostly because the competition is unbelievably incompetent. I cannot see a single good reason for EGS to be a fucking Unreal app, for starters, and a couple of reasons that it shouldn’t (the store is just web pages, the text rendering sometimes gets blurry, it uses too many computer resources to run).

Even GOG, which I always shill for, has some pretty dumb faults, like how it lists different editions of the same game, like a base/deluxe/platinum, as completely different: if you own the platinum version, you might still see the base game on the store page without the “Owned” sticker; more than once I added a game to the cart only to double check and realize that I already owned it. This also happens to games that GOG sells in bundles.

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20 points

Steam’s DRM is not mandatory to release a game on Steam. Its there in fact to provide a necessary lesser evil than to encourage every developer/publisher to produce their own. They still unfortunately do, which Steam at least warns customers about, but them providing their own minimal DRM is a good thing, given the context.

(That said, I still respect gog)

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2 points

Valve does not discourage third party DRM at all. I wanna say there are dev FAQs where they actively encourage it, in fact. Let me look for the quote…

Here we go. They straight up point out that their DRM isn’t enough and recommend making GaaS games and leaning into their platform features to make pirate copies and non-DRMd copies not work or work worse. And they support third party DRM explicitly.

I don’t see how this is consistent with discouraging DRM use. People project a lot on the go-to defenses for this particular argument, and it’s weird.

The Steam DRM wrapper by itself is not an anti-piracy solution. The Steam DRM wrapper protects against extremely casual piracy (i.e. copying all game files to another computer) and has some obfuscation, but it is easily removed by a motivated attacker.

We suggest enhancing the value of legitimate copies of your game by using Steamworks features which won’t work on non-legitimate copies (e.g. online multiplayer, achievements, leaderboards, trading cards, etc.).

The Steam wrapper can and should be used in combination with other DRM solutions. To do so, apply the Steam wrapper in compatibility mode first before applying any other DRM. Apply it first so that it does not interfere with the DRM solution. Compatibility mode will disable DRM capabilities of the wrapper.

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10 points

Most games on steam have no drm. Once you’ve installed them, you can do whatever you want with them. Steam isn’t adding drm to everything. The number one best thing about steam is the social integration, the pure simplicity of being able to right click on a friend and hit join game to be able to play with them is amazing. Basically, steam makes things simpler, and other “launchers” are simply ad platforms forced in as a layer between you clicking play and the game opening.

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8 points

i honestly believe the biggest part to this is steam having been around for a long time, and being a kind of the default video game store. people dont like being forced to get another launcher for a game, so whenever a game isnt on steam, they get mad at the whichever launcher its on.

i dont think there is very much critical thinking about drm, expoitative store platforms and capitalism going on.

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6 points

I think if a Dev decided to only release their game on GoG because they prefer GoGs business practices there wouldn’t be a lot of complaints about it.

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6 points

G*mers are Stockholmed crazy style.

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5 points

Fun fact:

The origin of the term “Stockholm Syndrome” comes from a hostage situation in which the police did not seem to care about the well being of the hostages and were actively taking actions that were dangerous to them, while the hostage takers started taking actions to protect the hostages from police.

Instead of running the story “police fucked up” news outlets exaggerated the behaviour of hostages that were just trying to survive.

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6 points

Seeing the console wars play out on the basis of which DRM platform you want to put in your PC is wild.

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0 points

It’s like, diversity… but not.

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6 points

mmm… delicious fish

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-2 points

Fanbois of a different flavor but with the lovely twist where none of them accept they are fanbois.

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57 points

Epic: It’s not right that if you want a game on your smart phone you have to go through Apple or Google!

Also Epic: if you want this game you have to go through US!

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25 points

Tbf, devs don’t have to, and in fact Epic will pay them to be exclusive, unlike Apple who makes devs pay for it and gives no choice.

Though it’s still annoying that Epic does that, from a consumer standpoint. I can’t play any Epic-exclusive games because their CEO has a personal vendetta against my platform (Linux), so their company can die for all I care.

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14 points

Fair, but it shows that Epic only cares about Developers (like themselves) and not Consumers (their customers).

“It’s not fair to force Devs to use a specific service. It’s perfectly fine to force users to use a specific service.”

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5 points

Better than Apple in 1/2 ways at least ¯\_(ツ)_/¯

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27 points
*

I’m not as salty about EGS as a lot of PC gamers seem to be.

… But god damn is their default client trash.

Thank fuck for Heroic Launcher on Linux (I think it even got a Windows version?)

But honestly, people complain about exclusivity, and seem to not realise (or care?) that certain games would not exist without this kind of funding deal. They are only funded by the platform that pays for their exclusivity. If you want to be mad at something, don’t be mad at the devs, don’t even be mad at Epic, be mad at Capitalism as an institution, which rules that art needs money to exist.

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5 points

You point out that the game wouldn’t exist without exclusivity but then immediately point out that it totally could exist if the profit motive did not run our economy.

The existence of exclusives is a form of cultural capture by capitalists (As is copyright). I would argue that it would indeed be better if Alan Wake 2 was never made if it meant that exclusives stopped being made entirely, and Alan Wake 2 looks like a game I absolutely want to play.

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23 points

Epic paid them a bunch of money for the exclusivity. Money they needed to produce the game. Remedy needs the money upfront. And Epic takes less of a cut than Steam.

I feel like you’re mad at the wrong people?

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22 points

The formula goes like this:

  1. Release the title on first-party platforms.
  2. Profit until the sales dry up. If potential players haven’t bought the game at that point because of platform-related reasons, they won’t likely be convinced otherwise.
  3. Once that happens, release the title on all other platforms.
  4. Profit more.

Sony’s had great success when they started bringing first-party titles to PC. Square is feeling the squeeze after the disappointing sales of the FFVII remakes. DARQ’s developer rejected third-party exclusivity and was met with praise and sales exceeding expectations.

The fact is, some people will never consider buying on EGS. Whether their reasons are legitimate or not is irrelevant. It is only by the choice of one man overgrown man-child that both Epic and Remedy are kept from greater sales and greater profits.

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15 points

Sony releasing games on PC yet region locking them to countries with PSN access is beyond absurd.

It’s almost like they hate money.

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3 points

If I huff enough copium, I can sometimes convince myself that they’re just stupid.

Unfortunately, the mandatory PSN requirement probably yields them more profit (through some means) than direct sales would from the non-PSN regions.

Another possibility is something I heard mentioned regarding Nvidia: Japanese and Far-Eastern businesses often favor control over maximized profits, and mandatory PSN might be a way of exercising this control. Just a hypothesis though.

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3 points

Egs does not work on linux. It is just not an option.

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-8 points

We don’t know what their contract says, but if the studio head is saying “never”, then presumably that’s what the contract says.

Who’s the man-child here? Tim Sweeney? The CEO of Remedy?

I haven’t been keeping up with the weird Gamer tantrum about Epic so I’m not up on who you guys are mad at. Or why.

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15 points
*

Who’s the man-child here?

Sweeney is the man-child, unequivocally. He’s done things simply to oppose what Valve does, like making the EGS a safe haven for AI and blockchain shovelware games, outright rejecting Linux support for Fortnite (even though there is no technological barrier), and removing Rocket League from Steam. (not an exhaustive list, just to illustrate)

I wouldn’t say a single bad thing about Sam Lake. He is cursed with limitless creativity in a hostile ecosystem.

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10 points

“epic takes less of a cut” yeah but they’re getting 0 right now because they don’t get any money at all from it until the money upfront is earned back by epic which at this rate they’re not going to so while remedy got the money to make the game I don’t think they’ll ever see another penny for it

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13 points

store simping is really cringe ngl

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10 points

Is it simping when Steam is just better though? So many useful things that Epic doesn’t have. Especially on the Linux side.

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1 point

It’s not simping if telling people to stay out of there is the digital equivalent of telling people to stay out of number 4 reactor hall at Chernobyl.

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