“The only difference between programming and games is that games have win conditions.”

76 points

I mean, this is cringe AF.

Kotlin ‘built by communism’? Because the founders of JB are Russian? Is that it?

Swift is ‘greed’ how? It’s open source since 2015 or so; & available on Linux. Apple’s graphical toolkits are ‘closed down’; & obviously restrict users’ freedoms; though not sure how that implies ‘monopoly’. ‘Monopoly’ would be trying to dominate all toolkits, not have one’s own.

Vague word associations are cool, I guess.

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34 points

lighten up man

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2 points

I think a lot of jokes are better if they have a kernel of truth in them

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12 points
*
Removed by mod
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5 points
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Yes, Tetris was a real example of this. I think it was the only videogame the USSR ever produced exported.

Edit: Actually I think I remembered that wrong. They had a healthy domestic arcade industry. It was just the only one they bothered to export.

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4 points

Alexey Pajitnov. He worked for the government, and made Tetris in his spare time across several late nights at his shared workstation. It was a hobby project made out of boredom, not something designed for any ulterior purpose.

He was a fan of those toy puzzle games where you have to fit shaped tiled pieces into a rectangular grid, so he decided to program a version of that for his workstation. When he succeeded with that, he found it rather boring to play with. So he spiced it up by making pieces fall from the top (to add challenge) and made them clear away when you completed rows (so the game would last longer). That’s pretty much it. Dead simple. Everything else from the iconic tile colors to the music were added by licensees later down the line.

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30 points

Is this an ad?

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23 points

The blog post itself is, but these Toggl comics are high quality original content

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5 points

Are they the oatmeal guy?

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7 points
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No, the name is in the comic - Mart Virkus. I like his stuff. https://arcaderage.co/

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13 points

The rest of the page? Probably. I stopped reading after the comic.

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5 points

Yes

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19 points

Swift is open source, I don’t get the “lesson in corporate greed” angle.

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11 points

Don’t worry, the artist probably doesn’t, either.

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18 points

I just lost the game

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-1 points
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I’m the version I learned, others mentioning the game grants you 15 minutes of immunity.

It seems like a critical rule, because you can actually win (only when someone else loses) if you haven’t thought about it for over a year.

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17 points

Haskell isn’t really that hard to learn. It’s just changing the paradigm, that takes a mind shift for the first two weeks, maybe a month.

I don’t play games that much to make such comparisons, though.

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32 points

Haskell isn’t really that hard to learn

A monad is a monoid in the category of endofunctors

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11 points

a little category theory never hurt anyone :)

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2 points

Gorillions of set theorists are dead, and you have the gall to tell me that it never hurt anyone?

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6 points

i agree. haskell is worth learning because its cool, and the skills/concepts are transferrable, not because the language is in demand

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5 points

So like dungeons and Dragons then

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2 points
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It inspired much, but whoever knows all the rules?

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