Everyone just loves untested forced updates. /s
Funny, on release day, I got downvoted for pointing out they pulled a Blizzard/Overwatch 2.
Half-baked release with missing content and no new content? Check.
Release removes previous release, a game that was at one time a paid game? Check.
I feel like Valve gets way too much of a pass here on this for just being Valve.
Because it’s nowhere near the same. Is it a bad release? Yes. Is it overwatch2 bad? No, not even close.
For the example: even tho it’s true that CSGO used to be a paid game, it had been free for 5 years and before that it was 15$, not 40 or however much was ow.
Cs2 comes with a whole new engine which changes a bunch of things, unlike ow2 which is just an upgraded version of the same stuff; same errors, same stuff, basically.
OW2 also made everything in the game more expensive to buy. Etc.
For the example: even tho it’s true that CSGO used to be a paid game, it had been free for 5 years and before that it was 15$, not 40 or however much was ow.
I think you’re missing the point. It doesn’t matter what the price point was. People paid for these games. The game going “free” isn’t a valid justification for being like “its okay this product you paid for is being taken from you.”
Would you feel the same about any other product in your life? Why is it justified when that something you paid for being taken from you is “a game.”
Cs2 comes with a whole new engine which changes a bunch of things
Yeah, a lot less content than CS:GO and no new content. Seems like they could have let it bake longer before release.
So at what point (in your opinion) does it become okay to discontinue a paid game? Are they supposed to still be running servers for games from 1997, so the 2 people who still remember it can occasionally log into the dead matchmaking service for nostalgia? Obviously this is a ridiculous example, but if your answer isn’t “Yes, they should”, then that means there’s a point somewhere between that and now when it’s okay to shut down the service, so where is that line?
So games should never go free or even discounted because someone else paid full price ten years ago? That’s just stupid. Let alone, CS2 is essentially a new game that’s being released for free. Your only valid complaint is the content, maybe. Maybe they plan on releasing content and had focused more on quality during development.
How is the game becoming f2p equivalent to it being taken away from you?
Do you feel the same every 2 years when the new wow expansion releases and the previous one becomes free?
Do you feel the same whenever a product you bought for full price goes on sale?
Im feeling the same for every product the broke at one point in my life, for every food I have digested and for all the DVDs I bought in the early 2000s… things change and to have played $15 10 years ago for a game that is now f2p is nothing to cry about. Especially because you can still play it.
Is it a bad release?
Uh is it? It literally has the 2nd highest concurrent players of any game on steam ever. it made what, 40mil in a few hours. Sure some old players are a little mad, but that is literally unavoidable, and I don’t think they are dropping the game, just complaining.
There’s a difference between bad and unsuccessful. It’s still a good game because despite all the people complaining about all the lost shit, most of it wasn’t being used that much anyway. Plus, unlike OW2, cs2 will get back all the stuff lost back and then some. So yeah, it’s gonna be fine.
By your own argument, CS2 is worse than Overwatch. CS2 removed over half of the maps, features, and the gameplay is way worse. Overwatch gameplay was pretty similar, although switching to 5v5 has its problems. It ran the same on the same hardware. The biggest change was the economy which doesn’t affect gameplay. I feel like I completely lost access to CS, but I played OW2 for months until the gameplay problems with the meta became more apparent.
Funny I consider OW2 a better upgrade than CS2. But maybe because OW1 had a worse starting point. The game needed a total rebalancing and that was what OW2 was about. Yes it’s not something they needed a “new” game for but it still made the game 10x more fun for me. CS2 doesn’t seem like it’s provided any rebalancing at all, feels basically just like a visual update (which OW2 also had). As a super casual player that only played a couple hundred hours years ago, I can’t really tell the difference with the new engine (besides smoke mechanics) so the changes feel way less dramatic. But I’m definitely having fun revisiting CS. Also I can see why people would be more mad about OW2 monetization because CSGO has always farmed people for money whereas OW1 gave a ton of free skins. Now they kinda feel like they’re at the same level 🫤
OW1 was better in every single aspect. A lot of new interactions make no sense, there are way too many animations now with the new heroes and the matchmaking and ranked system is broken. That is on top of the completely asshole move to F2P with the deletion of the objectively better paid predecessor for players who paid for it…
I’ve been having a ball with CS2, and I think releasing at it as a separate game to CSGO would only fragment the player base.
Sure, but a fragmented player base impacts Valve’s bottom line more than anything else, so I don’t understand why this is an argument.
Oh no! A few thousand players will stay on the old game while the new one will still absolutely dominate the charts because people like new and novel.
Genuinely, who would that deeply affect outside of Valve trying to make sure the player base is all on the current game to make the most money? Why are we defending business practices that are clearly aimed at making the most profit at the expense of customer service?
Weren’t we all supposed to be Valve fans because we expect better of them?
Its not true. A fragmented playerbase hurts everyone. I was there in the Source vs CS 1.6 days. Source and 1.6 were basically completely seperate communities, which were only really unified when CS:GO came out.
Imagine getting the new CS only to find out all your friends refuse to move to the new game, so you have to go there too if you want to play with them and learn everything anew just when you learned the ropes in the new game. A terrible new user experience, which hampers growth, which leads to a dying game.
Updating a hugely successful game is always difficult. Should you cater to the “old guard”? Absolutely. But when they are a contentious bunch who hate change, you just have to force them, or they will paint themselves into a corner, completely isolating themselves from new players. They would probably see this as a win too: no annoying “n00bs”.
This would be exactly the situation that developed between 1.6 and Source.
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It’s a shame that Valve couldn’t get Steam to issue them a new AppID, so they had to delete CSGO in order to put CS2 on the store. It was the only way.
The reason they did this is because they had a huge hassle getting everyone to move over back when they moved CS to the source engine. They didn’t want that hassle again, so CS2 is even installed in the CS:GO folder. This is the first time they’ve ever pulled anything like this, but the reasoning is because they didn’t want to create ANOTHER esport division, they just wanted CS2 to replace CS:GO for esports.
That was not the reason. The reason are the skins. I only own a few skins (and old cases) and they a worth over 500 €. There are a lot of players with an inventory worth thousands. So, what now, after you release a new iteration? Clone every player’s Inventar? Forcefully transfer every Skin from CSGO to CS2? Or delete the old iteration. Valve did the last, same with Dota Reborn a few years ago.
We should condemn Valve for protecting their stupid gambling mechanism…
I get why they’d do that but it’s a shame we can’t play CS:GO anymore like we can 1.6 and Source.
The reason they did this is because they had a huge hassle getting everyone to move over back when they moved CS to the source engine.
You missed a generation there. CS 1.6 -> CS:Source -> CS:GO.
This isn’t in response to people not moving over to the Source engine, there wasn’t much issue with that - although 1.6 still lingered on for a long time and people did complain, many people were excited by the Source engine and all the new physics it introduced, so people did buy Half Life 2 (with CS:S) even if they preferred to play CS 1.6. However with CS:GO it was different, there were no significant new features except the hat-ification and skins along the lines of Team Fortress 2, also CS:GO was just a standalone game rather than bundled. So many people did not move to CS:GO.
Ah, yes, the asshle known as consumer choice. Can’t have that. Good guy Valve.
It has nothing to do with consumer choice. It has to do with maintaining the servers and infrastructure to run these games. Patching and updating one game is way easier than doing it for multiple games. It’s the same thing that they did when CS went from a mod to a standalone game on Steam. Everyone was on the same version and, despite some people begrudgingly getting dragged along, was really what turned CS into the behemoth it was.
but the reasoning is because they didn’t want to create ANOTHER esport division, they just wanted CS2 to replace CS:GO for esports.
So Valve is fully on the “fuck the consumers, our esports money is more important” bandwagon, huh? I paid for CS:GO years ago, and this feels like some kind of bait and switch.
Like, who does having CS:GO and CS2 around at the same time hurt except Valve? Literally nobody. Nobody is hurt by having both games available.
They could have killed the official servers and still made it that CS:GO had to use community servers. Like, how would have that split the community when official servers would no longer exist?
Every reason people come up with comes down to: Valve is more interested in profit than honoring the fact that the game was on sale for six fucking years and free to play for five. It was a sold product for longer than it was a free product, but I guess everyone who bought a copy for six years running can go fuck themselves, according to Valve.
This is a joke, and the “reason” Valve had for it is a shitty anti-consumer reason. There is literally not a single reason they did this that was to benefit the people playing the game. Everything was about money and their esports division.
If you’re not upset about this, you’re a corporate bootlicking fucking idiot.
I don’t see it as very anti-consumer that every skin and statrak item has been brought along to the new game. I agree it would be nice to be able to play the old one, but I’d rather the option to torrent old clients and host my own dedicated server on the old one than be forced to upgrade to the new one. They don’t host it anymore, pirate away Who cares?
This release has sucked ass, CS:sources release sucked ass, Condition Zero as a whole sucked ass, and ask anyone old enough, the move to 1.6 from 1.5 sucked ass.
I still expect it to end up a good game, just like 1.6 and source eventually was.
no, cs2 was always made to be update over csgo
Just read the offical blog post, it’s not a different game, but huge update over it
What? Oh no why deleting the old game
I bought CSGO in 2015 and never had the chance to actually install it, do I get some extra content in cs2 or everything is lost?
why deleting the old game
Because it’s a multiplayer game and they don’t want to split the userbase.
And why is that anyones problem but Valve’s?
Who else is hurt by having it split?
It doesn’t hurt the players to have it split, so it feels like you are defending anti-consumer business practices just because its Valve.
If you bought CSGO, you automatically got access to prime mode when the game went free to play.
It’s a separate matchmaking pool that puts you in servers filled with only other people who also bought the game, substantially reducing the likelihood of encountering cheaters and bots who just make endless free accounts.
This also carries over into CS2 as far as I’m aware.
Wait… what the fuck? Who cones up with those shitty ideas?
How about you make a game good enough that people switch from the older one willingly instead of forcing it down their throats?
they were never going to be able to release a totally new game without a lot of backlash from the addict skin trading communities. They wouldn’t want to risk their free income from the whales by splitting the player base and eventually shunning the skin investors stuck on the old game.
Hm, it’s playable for me
Played hours on CS2 yesterday… ran perfectly fine on my Arch installation… haven’t experienced these issues…
Yeah… That might be something on your end then, because me and my friend both use Linux, and we’ve also had no issue.
It is possible. I am not a hardcore gamer, I play occasionally and so far everything went smoothly via Steam, but now my only chance to play is this:
Edit: typo
It’s pretty borked on Linux for some people, especially if you have a lower end computer. I understand there are major updates that will take more power, but it’s difficult to get consistency from the game whatsoever. I’m guessing the Vulkan renderer for the Source 2 engine needs to be better optimized.
Ong why did they not just keep csgo on steam and release cs2 beside it or wait until cs2 is atleast playable on linux
To keep thousands of now irrelevant reviews, allow themselves to remonetize content and jumpstart a player base that now has no other choice but to switch.
CSGO is still in CS2’s beta channel on Steam as csgo_demo_viewer or something like that, but obviously limited to community servers/offline play, no official dedicated servers.
It IS playable on Linux. It ISN’T playable on computers over ~10 years old.