I don’t game much anymore, but Canadian devs shouldn’t be ignored.
On mobile, Rebuild 3 is developed in Canada. Of course, Death Road to Canada was dreamed up by abguy from Kitchener Ontario and it kicks ass!
On all major platforms Ubisoft has some awesome games from their Canadian studios like the Farcry series (Ubisoft Montreal & Ubisoft Toronto), Rainbow Six Seige, For Honor, and Watch Dogs.
Dead by Daylight is also developed by a Canadian game studio.
Share your favourite Canadian developers and game studios!
No mentions of Sea of Stars? Made in Quebec city and they even released a Québécois localization.
On top of the games already mentioned, here are my recommendations.
First, I must mention:
- Crosscountry Canada (1991)
Quebec City
- Just Shapes & Beats — rhythm bullet hell with lots of EDM
Montreal
- Ultimate Chicken Horse — build your own platformer level and race your friends
- N++ — platformer focused on momentum and agility
- Deus Ex: Human Revolution, Deus Ex: Mankind Divided — cyberpunk stealth and action
Ottawa
- Keep Talking and Nobody Explodes — defuse a bomb while your friends read the defusal manual
Toronto
- Super Time Force Ultra — side-scrolling shooter with time manipulation
- A Short Hike — a short, open-world hike
Vancouver
- Beastieball (in early access) — creature collecting with turn-based volleyball
- Crypt of the NecroDancer — rhythm roguelike
- Rift of the NecroDancer — “guitar-like” rhythm
- Inscryption — spooky card game… at first
My disdain for Ubisoft is chafing against my Canadian patriotism!
I might sit this one out until they stop requiring an account for every game.
Ubisoft is not really a “Canadian company” as far as I am concerned, they have Canadian employees, which is nice I suppose, but they’re a French company. At least it’s not American, but I prefer when the owners at least nominally live here so as much of my dollars go back into my own country as possible. Lots of great indie games out there, I guess if you can’t live without AAA games then maybe Ubisoft is one of the better choices, but I think it’s preferable when we can support our locally-owned indie studios instead. I’m tired of being pillaged for profit by foreign companies.
stop requiring an account for every game.
Yeah, this is annoying, and so many companies do this. I don’t mind if they want me to log in to save progress, especially in cross-platform games, but we know damn well they use “the account” as another way to track, data-harvest, and invade someone’s privacy.
rainbow sox :D 🌈 🧦
Drinkbox Studio (Guacamelee 1 & 2, Nobody Saves the World), Capybara Games (Sword & Sworcery, Super Time Force Ultra, Below, Grindstone), and Thunder Lotus (Spiritfarer) are Canadian as well, to name a few.