Yeah holy shit, we really went through eras playing games, theyve pretty much only ever known fortnite, like modern 18 year olds
Nah, zoomers went through the whole indie horror game gauntlet, Minecraft, terraria, etc.
Edit Addendum: Also, don’t forget about games like Friday Night Funkin and the plethora of mods that it spawned. The Five Nights at Freddy’s fandom was basically a cult at some point and still memed. Cuphead was a big enough phenomenon to get it’s own animated series. Stardew Valley is another game that will doubtless have influence beyond it’s years. Motherfucking Undertale, sans memes, etc. VA-11 HALL-A was pretty popular for a while too. Don’t forget about Among Us. Lethal Company is still getting updates. SCP Secret Laboratory is another one people forget about, but is still a game with a dedicated player base. Kenshi…oh man great game released in 2018. Fucking Persona 5 and Metaphor ReFantaszio, great games. MiSide is a new game, a horror game that doubtless has a small yet dedicated following. No Man’s Sky is great, especially after they fixed it. Many Gen-Z doubtless remember Subnautica. Ultrakill is something that is quite special.
You may be right among us, lethal company, 5 nights, generation, they were raised by those types of games, not what we had, theres a fat difference still, but they definitely had variety, im not saying they didnt, if my friends and I had modern roblox/fortnite growing up we wouldve exclauively played that too, we only played what we could all play together so it would be the cod/sports game we all bought that year, ocassionally trying mid ftp titles like dcuo
thats not zoomers tho, thats over 18, 20+ at least, idk my nephews have never bought a game its just fortnite and/or roblox
Bro, older cohort Gen-Z is around 27 years old man. Unless you are talking about Gen-Alpha.
Gen X version:
Year 1: Pong
Year 5: PacMan
Year 10: Super Mario Brothers
We got lied to so hard on cover art, it took decades to believe anything.
This site shows some top lies, and shows that Activision, didn’t lie so much.
I remember being so impressed with King’s Quest 7’s graphics that looked like a cartoon. Big improvement over KQ6, which itself was a big improvement over KQ5, which was so much of an improvement gameplay-wise over KQ4 that I gave up trying to play 4 after later getting it on some abandonware site (it was a “type what you want to do but the engine will have no idea what you intend unless you use the very specific wording they programmed into each scene”).
But yeah, before that, cover art often had little to do with the game itself. I have a vivid memory of receiving a birthday gift and experiencing a rollercoaster of emotions as I was excited to get a new video game, then dissapointed when I realized it might be a movie instead, follwed by happiness again when I noticed the Nintendo logo, confirming it was a game. The cover art just looked like the generic cartoon art that was popular in the late 80s/early 90s.
Oh and on that note, most cartoons sucked back then compared to today. I can understand why many people thought cartoons were just for kids because most of them back then were so awful only kids could enjoy them and even the better ones were usually only able to trigger wholesome kind of vibes (like most Disney ones prior to Aladdin). There were some exceptions, like Looney Tunes. But most of it was like minimum effort to sell some shitty toys.
I mean, they can still play the old games. My kiddo loved Kirby on the NES Classic
The point of the meme is the experience of witnessing the unique rate of progress in game engines, not the variety. There’s definitely more variety now than ever before, if you go looking for it l, and I say that as a 40 year old curmudgeon.
Exactly. Several limits were loosened or removed entirely. The SNES was the first console with actual pixel transparency, the PSX, despite being weaker than the Saturn and the N64, was the king of the 90s. The jump in graphical and sound quality was always night and day from the Atari era all the way to the PS3/360 era (sound probably peaked in the PS2 era, with DVD quality)
Even on the PC, the jump from 3 years’ worth of advances was astonishing. Just compare the original Doom, 1993, with Quake, 1996
And here’s Quake 3, 1999
Not the most active current popular games for them tho, if you’re around 18 rnow fortnite was prob the main/only mutiplayer title played, my friends and I played a ton of games, jumping every month to what was popular, its consistently been fortnite for kids for a while now, I have 18 year old nephews that have only ever played fortnite, which is honestly a non issue if that works for them, the goal is to get dopamine, move on when you stop getting dopamine
They can play the same game for years and I cant even open one of hundreds I have avilable to me most days, I think they and sports game player win, they seem happier.
the goal is to get dopamine, move on when you stop getting dopamine
Is that the goal? I want more from my games than just poking my brain. I sometimes play games that challenge my reactions, sometimes ones that challenge my thinking. Superhot and Braid provided interesting time-related puzzles. Portal had some good lateral thinking puzzles.
I’m not exactly playing educational games, but when I played Assassin’s Creed games, the historical bits I found interesting were things I could learn more about outside the game. When I played Hearts of Iron 4, it was global politics around the time of WWII. Uboat and other sub games taught me a bit about submarine tactics in WWII. Oxygen not included taught me things I didn’t know about thermodynamics and materials, even if it is extremely simplified. Age of Empires and Total War were gateways to learn about medieval styles of warfare.
Even Sea of Thieves, which involves incredibly simplified sailing was what prompted me to learn about how square-masted sailing ships actually worked.
And, of course, all the flight simulators I’ve played over the years has taught me a lot about how to actually fly planes.
To me, if all you’re getting from a game is a bit of dopamine hits, you’re really missing out. It’s like watching the same movie over and over, or reading the same book over and over.
Dopamine is simply a motivator idk why yall see it as a drug, the way your last sentence is phrases, any action you derive joy from is because you get dopamine from it, if the game bores you dont play it, is what im saying. Id get the sunk cost fallacy where id say I need to spend at least an hour a dollar for the game to be worth it, better off just not playing it if you dont like it, your time is always more valuable
Gen X version:
(Had to cheat and put an arcade game for 1980, because I’m not aware of any notable console games from that year. In reality the console games from then looked much, much worse than Pac-Man)
My first game was pacman, on Atari 2600, that would have worked instead of the arcade version.
Came out in 1982, I was looking for a 1980 game. And boy, is that version notoriously awful!
I did 10 yrs of TF2. Better graphics might have come in that time, but I only noticed the phlogastinator.