Some time between 2000-2004, i think, i bought a pc game where the plot is aliens have attacked earth and left the planet in ruins, we took one of their ships and reverse engineered it and are setting out after them for revenge. The gameplay was rts resource management that felt similar to command on conquer. The unique aspect was the world maps were full 360 spheres that you couldn’t see all at once and had to rotate. You could ship resources between conquered planets but it took time and the enemy could try and retake a world after you left.
The description is similar but i don’t remember there being space combat, there may have been but it would have been later in the game. What i’m thinking of was ground based units
Posting LLM responses as your comments is like posting Google results. At the very least, don’t subject us to the whole diatribe of the program if you insist on sharing it. Just post the game name or whatever.
Was it Universe At War. I think its a little more recent than that but sounds similar.
I never played these games but sounds like what I heard about Total Annihilation (1997) or Supreme Commander (2007).
It’s not a game, but that sounds remarkably similar to a story from r/hfy called Chrysalis (https://archive.org/details/chrysalis_202010/mode/2up). Aliens ravage Earth, protagonist takes up a mission to ravage them back. Good read.
I can’t remember the plot of sins of a solar empire but it was similar game play, good game