7 points

Too bad Apple guys won’t be able to play a casino with extra steps

permalink
report
reply
16 points

Let’s be real. You don’t HAVE to buy the loot boxes lmao. It’s not like they make you any better as a player.

permalink
report
parent
reply
-10 points
Deleted by creator
permalink
report
parent
reply
14 points
*

…so is gaming in general. What’s your point?

My point is that they’re just cosmetic, unlike gacha games or other free to play games where you’re FORCED to buy loot boxes to unlock good weapons and items.

A casino REQUIRES you to spend money in order to participate. CS2 does not. Big difference.

permalink
report
parent
reply
8 points

CS skins are practically pay to lose thinking about it. They make you stand out against the map more.

permalink
report
parent
reply
2 points

That’s how I think of cosmetics in most MP games as well haha. They’re immersion breaking.

permalink
report
parent
reply
2 points

I’m not even talking about loot boxes

permalink
report
parent
reply
0 points

Same is true for many other games that get shit for their Microtransactions. But Valve is on the “good guy” site, so rules don’t apply the same.

permalink
report
parent
reply
20 points

Honestly? Kinda hate cs2. It runs worse (3080ti btw), most of my smoke grenades no longer work, they removed team deathmatch, they removed short competitive matches, and you can no longer play csgo. The more I play the less I’m a fan

permalink
report
reply
18 points
*
Removed by mod
permalink
report
parent
reply
13 points

At least you can still play source :(

permalink
report
parent
reply
21 points

You can still play go if you want, there’s a beta called “csgo demo viewer” that can connect to community servers.

permalink
report
parent
reply
11 points

Isn’t CSGO CPU bound for the most part anyways?

permalink
report
parent
reply
1 point

Generally yeah but it still matters. I have a 5800X fwiw

permalink
report
parent
reply
8 points

I think much missing stuff is going to be coming. I think they just didn’t want to delay CS2 any longer. CSGO is still playable from the properties panel. You can enable a legacy CSGO mode. Not sure about matchmaking though.

On my 3060ti with max everything I always have over 200 fps, but yes, definitely not as fast as CSGO still. What fps are you getting?

permalink
report
parent
reply
2 points

It seems odd not to have TDM from the outset. I somehow doubt turning off team damage or shortening the match length requires a huge dev lift. Maybe some surrounding infrastructure but still. On the FPS, I’ll have to check! It feels like a lot lower than 200. I only have 144hz anyway so it must be worse than that

permalink
report
parent
reply
26 points

I get the feeling it was pushed out before everything was ready. I am willing to bet that all these missing features are coming later. Not sure why they didn’t just wait before pushing out the game. The smokes are just different, players just need to adapt to new mechanics instead of using the same grenade tactics that they’ve memorized for years.

permalink
report
parent
reply
3 points

Yeah they haven’t confirmed whether these features are making it back I believe, but they really ought to and I expect they will too. Smokes Im fine with. Mostly just annoying since the game feels almost identical to GO. A lot of smokes still work too so it’s kinda trial and error to find which ones work now and dont.

I also find it annoying I can no longer see how much I damaged an enemy via console, but that’s fair enough too.

permalink
report
parent
reply
4 points

The fact that CS2 feels, looks and plays the same as GO did was the biggest aim by valve and wish from players. This was the goal: Redo the game in a new engine. Thats what they did. We can argue if there are inportant features missing or not, but the same feel but reworked smokes is both a feature which most of dedicated players wished for

permalink
report
parent
reply
9 points

It runs fine on my Linux laptop, which has a 3070.

permalink
report
parent
reply
5 points

I get dips below 100 at 1440p 🙃 time to install linux again

permalink
report
parent
reply
3 points

3080ti here at 3440x1440 and I don’t think I’ve ever dipped below 150 FPS, and whenever I look it’s in the mid 200’s

permalink
report
parent
reply
4 points

Well now that I think about it, I never played CS GO on this laptop, so I have nothing to compare against.

permalink
report
parent
reply
-5 points

That makes sense but I assumed that since it’s also on Linux, it would be a 0 effort port

permalink
report
reply
7 points

Isn’t the Linux version just the windows version running with the usual compatibility layers (proton or whatever)? In other words, not an actual port?

permalink
report
parent
reply
-19 points
Deleted by creator
permalink
report
parent
reply
17 points

No, it’s native Linux with native Vulkan as well.

permalink
report
parent
reply
2 points
*

This is far from a black and white answer. A lot of the first gen steam machine ‘ports’, including those from Valve, Aspyr, Feral and Virtual Programming used source code level wrapper libraries to convert D3D calls to OpenGL. This added a little bit of extra overhead to the port so a lot of these early ports suffered a little slower performance (in my opinion an average of about 15% slower). These ports were compiled from source code so they were still native ports, if a little half-assed for time and manpower’s sake. As time went on Valve and VP’s wrappers improved to the point that you could get 1:1 performance or sometimes much better performance running the port under linux (for example VP’s wrapper would multi-thread the renderer even if the original D3D renderer was singled-threaded). Feral went on to re-code a handful of their later ports from D3D to Vulkan, again, achieving better performance under linux. A few game engines were written with linux in mind from the start, such as The Talos Principle/Serious Sam 3, and those titles, in my opinion, would be best to use to compare the relative performance of the two OS’s at that time.

Nowadays you still have a fair amount of indie titles coming out with native linux support. Not many larger titles in recent years, but you do still get some such as Psychonauts 2 and stuff from Paradox. Proton has gotten so good now that many games will run better on linux from day 1 than on Windows-steal-yo-data-11.

permalink
report
parent
reply
14 points

The Linux version of cs:go had native logic and wrapped rendering via valve’s ToGL from before proton. CS2 is fully native though.

permalink
report
parent
reply
0 points

It could be a 0 effort port but there will be a ton of working fixing issues and making sure it works on new OS versions etc

permalink
report
parent
reply
1 point

It would be, if you use macOS on an intel CPU with an AMD GPU.

But porting it to an entirely different CPU and GPU architecture with entirely different graphics API (Metal) makes no sense whatsoever.

permalink
report
parent
reply
6 points

There’s no such thing as a zero-effort port

permalink
report
parent
reply
39 points

In the earlier days of OS X this was true. A port from one to the other was somewhat trivial. However, Apple has done Apple things and tried to invent their own gaming library API after killing off OpenGL support on Macs and they’ve probably been up to some other buggery since then as well. Porting to Mac is probably equally as difficult from Windows now as Linux, and Linux has overtaken them on number of people who are playing on Steam.

permalink
report
parent
reply
12 points
*

They still have some pretty old version of OpenGL and Metal was a bit before Vulkan, so it’s sort of a lightning vs USB C situation.

I don’t believe that it was easy. Since it started macOS was based on BSD, not Linux, which is quite different. They also use different types of binaries and the similarities between kernels should end beyond the BSD compatibility layer. See https://wiki.freebsd.org/Myths#FreeBSD_is_Just_macOS_Without_the_Good_Bits

permalink
report
parent
reply
12 points

Games have never been “trivial” to port to Mac, why do you think there are so few games that have been ported? Unless you write it for macOS, it’s just not easy or even worth it to port, has been since the Apple II days.

permalink
report
parent
reply
3 points

I meant the trivial portion would be porting back and forth between linux and early Mac OSX, making it a two-for-one proposition (though back then a lot of companies still chose not to do the linux port).

permalink
report
parent
reply
14 points

macOS is BSD based, not Linux based. Different graphics underpinnings as well. Apple has released some helper layers to assist in porting, but it’s still no cakewalk.

permalink
report
parent
reply
6 points

Will there be any new Macs really? Isnt everything just some iPhone/ipad with iOS soonish? I doubt macs have any relevance in the future - just like last time when there was no Steve Jobs around. I mean there arent really any apps even for their watch… So why bother? Maybe they can just usw some cloudgaming …Apple ppl love paying and subscriptions.

permalink
report
reply
3 points

Millions of developers of numerous technologies use Macs. To say macs won’t have relevance in the future is clearly uninformed. As a gaming platform, sure, Macs leave plenty to be desired, but as development computers, they work extremely well, if overpriced.

permalink
report
parent
reply
2 points

They’re also the standard in some industries, inc. design and video production. At least where I’m at. Hate the OS with a passion but not having a mixed OS workplace sucks.

permalink
report
parent
reply
1 point

That is the past. I know Photoshop ppl are getting laid off everywhere and replaced by nuke,ai and so on.Does Apple even do new desktop Workstations? Is that coke can still a thing?

permalink
report
parent
reply
0 points

lol MacBooks are insanely good with the release of the M chips, this opinion you’re sporting is pretty dated.

permalink
report
parent
reply
0 points

Maybe. But who needs it? I say nobody. The poor Photoshop and illu guys are already getting replaced. There is no need for osx so there is no need for desktop Macs and macbooks will run IOS and be nothing but a superpowerd ipad. Innovation with Apple is zero - they the money to do a new chip but nobody devs anymore for the iwatch since the idea how Apple wants to make business is pretty dated.

Meta app on iwatch …lol. 90s are calling and they want Apple back in the grave i hear. Or maybe Bill Gates can help them AGAIN?

permalink
report
parent
reply
3 points

People have been saying that for years

permalink
report
parent
reply
10 points

Not sure what you’re talking about, a whole lot of people use MacBooks, I don’t think their market share dropped significantly. Desktop Macs, sure maybe but I think even that won’t completely die out.

permalink
report
parent
reply
1 point

They are just ipads soon.

permalink
report
parent
reply
3 points

I’m not sure if that’ll happen any time soon, they’d lose out on the IT professionals, audio professionals etc.

I got one just this year and it certainly doesn’t feel like an iPad at all.

permalink
report
parent
reply
-4 points
Deleted by creator
permalink
report
reply
2 points

…what do you mean? It’s not like Mac support was near universal before either

permalink
report
parent
reply

Gaming

!gaming@lemmy.ml

Create post

Sub for any gaming related content!

Rules:

  • 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
  • 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy “anti-woke” energy, you probably shouldn’t be posting it here.
  • 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.

Community stats

  • 2.1K

    Monthly active users

  • 1.1K

    Posts

  • 14K

    Comments