Warlock/Cleric or nothing <3
Should I be multiclassing Astarion?
It depends what you are going for. Skill Monkey, maybe not as Reliable Talent is quite good.
But if you are looking to maximize combat effectiveness you will need 5-6 lvls in another martial/Gish class since Rogue is the only martial that doesn’t get extra attack.
The reason you are seeing Rogue on this list so much though is that it’s kinda amazing for multiclassing. It’s first 4 lvls are incredibly feature rich in ways that are good for basically every martial class and some caster builds.
I’m running a Paladin/Bard, and it’s a ton of fun.
He’s got buffs, is a mini tank, and I can bust out my lute at a moments notice.
If it hasn’t been broken by a goblin.
Surprised monk rogue is so low. It’s been the most brutal dps build I’ve experienced so far. Three levels of rogue with thief for bonus actions and two levels of fighter for action surge ( always use two levels of fighter almost every time) is devastating. My strenght build monk puts out twice the amount of damage my ranger does, hits 100%of the time and doesn’t need any form of advantage apart from melee range. First turn usually means 8 attacks dealing 30+ damage each with the appropriate bonuses. That’s over 240 on first turn then +/-180 for at least the nex two turns if you don’t channel ki. Casual numbers right.
Edit: yeas it also needs tavern brawler which is a broken feat afaic.
I just saw a video on this, apparently if you skip fighter and put 9 into Monk you get AoE attacks instead which can be favourable to Action Surge
How long do you play at lvl12 though, really? Genuinely curious, since I haven’t beaten the game yet (barely in act 2)
I don’t know for sure, but I’ve heard some criticism that the level cap was too soon, but necessary for gameplay/roleplay reasons
I think a lot of it is influenced by the powerful tabletop builds and that most people don’t do more than one run or respec.
Monk and Thief were massively buffed for BG3.
So stealth archer wins again?
Relatable, but we really need a more elegant solution to vertical vs horizontal videos. I just measured, and that little square of video only used 15% of my screen.
It’s really useful for act 1 at least, where most casters have one spell, and it’s called “miss”.
Casters often feel at a massive disadvantage for casual fights. For a boss fight, casters are often the strongest, since you’ll blow all your spell slots. But for smaller fights, you want to preserve your spell slots and cantrips simply cannot keep up with martials. I mean, a single attack roll for a spell cantrip vs getting 2-3 attack roles that also do more damage total? Heck, my strongest martials can usually do at least double the damage of a spell caster’s cantrips.
Though at the same time, when I can blow the spell slot, no martial can outdo the AoE damage of reliable ol’ fireball or the likes. Just I can’t justify using my spell slots on a small number of weak enemies.
I’ve started to use my spells more and then resting more because you actually need to sleep to progress some story lines. I don’t think I did that enough for Act 1 and most of Act 2.
Also my gf and melee tanks many times also needed a full rest and I still had most of my spells slots so that wasn’t fun.
Though I might need to amp the difficulty a bit.
BG3 saves the day for low level casters by making rest and spell prep such a non-issue. Use it all. Rest rest and rest.