Something Wicked Games snatches another veteran for their horror-RPG
After playing Starfield, I, uh, wouldn’t be chomping at the bit to hire their lead quest designer.
I really like it. These people are hating because it’s memey to hate Bethesda.
Yep, no legitimate criticism to be found. None whatsoever. Just wait for mods, they’ll fix a game for free. The multi-million dollar studio did nothing wrong.
It’s fallout 4 with a different texture painted over the top, with all the charm removed and replaced with loading screens.
It’s atmospheric and good, but player choice during many missions is lacking. Choices often boil down to “Yes” or “Not yet.” But you’ll go the way the mission wants you to go or you won’t finish it.
UC Secdef: choose to remain undercover or go double agent and side with pirates
UC Vanguard: choose how to handle not just Terrormorphs but what to do about [Subject REDACTED]
Ryujin: I think there’s three possible outcomes there.
There’s also a few side quests that can go either way, like the beer run mission. There’s quite a lot more choice and consequences for a Bethesda RPG.
The game is fine. It’s on Gamepass so I’d play it through that, I wouldn’t pay the full retail for it.
Mostly I was referencing that the quests are fairly flat and uninspiring.
For what it’s worth, game quality-wise, I finished one playthrough in about 80 hrs and while there’s a NG+ mechanic that many seem to be enjoying, I wasn’t too interested in that. I really liked the ship building mechanic, and I had a lotta fun leveling up to see all the new ship parts and play with em.
Maybe after the modding scene develops more (though it looks like it’ll get there) I’ll come back to it if it’s still on Gamepass
Don’t work at Bethesda. Not going to claim this is in anyway accurate. Maybe the reason they left was because they weren’t allowed to design interesting quests and thus were tired of being railroaded. I say this because any quest designer is essentially a storyteller so for quests to be so bland to lack character has to be intentional.
maybe, but also they were a /lead/ so should have had some level of agency there.
i personally find the main quest to be bethesdas best. lots of great quests i just played one a few days ago that left me speechless
Yes, it is a lifeless game in its current state. The framework is there, but everything has the feel of a shopping mall that’s going to be torn down in couple months EDIT: a screenshot of New Atlantis
The writing is the strongest part of the game in my opinion. But the writing almost NEVER translates to interesting gameplay.
As an example, there’s a quest where you’re tasked with tracking some bad guys through a labyrinthine canyon, then you need to search for clues to find out where they came from, who hired them, etc. The gameplay for the quest is about the least imaginative way to interpret that story - the tracking is just following waypoint markers on your screen; the combat is just shooting four basic enemies; and finally the “search for clues” is just looting one item from the enemy leader’s corpse. Then you fast travel back to the quest giver and get some credits as a reward.
Nearly every quest is like this. They present an interesting story via the dialogue, but then the actual gameplay for the quest is always just travel to a location, shoot some bad guys and/or pick up an item and/or talk to a person, then fast travel back and get some credits.
What happened man I thought I just needed a new GPU man, surely Bethesda isn’t being run by a fuck wit.
Surely the last set of games and Bethesdas trajectory is solely the fault of the devs despite being across several game universes and still somehow pumping out the same shit you’ve been playing for 20 years now LOL.
Bottom of the barrel is all that’s left, sleep tight Bethesda, you had a good run
Looking forward to talking to an NPC, going to the specified location, slaughtering every man, woman, and animal in sight, then returning to the NPC for my reward in the new Something Wicked game
I’m honestly flabbergasted. I thought Seinfeld was done decades ago.
dang did not see that coming best of luck to will shen