It feels like when Fallout 3, 4 and Skyrim came out you couldn’t escape people posting about them for weeks, especially with Skyrim. Now the most I’ve seen are complaints about how disappointing Starfield was.
Is the game that much blander or does Internet culture just move on that much faster these days? On the other hand, I do feel like there was a lot more enthusiasm for other games like Elden Ring, and sometimes you get an Among Us that just completely take over the Internet.
I’ve been busy so I haven’t played too much of it but so far my main thing is that there is WAY too much fast traveling. You need it to go anywhere and it takes so much wind out of the games sails. I really cannot believe Microsoft has staked this entire console generation on it
I pirated it but it ran terribly even with everything set to low, meanwhile Baldur’s Gate 3 runs perfectly with everything on high.
The 12 hours tutorial might be off-putting for people who aren’t Bethesda pay piggies
Also, this might just be me but the game just looks so incredibly bland and drab, no flair or personality whatsoever
Yeah. Nasapunk is an incredibly generic aesthetic. The factions are all different flavors of liberal so there’s nothing really interesting about them. The constant loading screens break up the exploration people loved in Skyrim and previous games. There’s a dearth of hand-crafted stuff to find. It’s all very bland, generic, and stripped down from prior games. Really embarassing, but Cash Rules Everything Around Me.
I refuse to play games with the illusion of choice when the choices that are offered are all apathy-liberal “improving society somewhat is impossible” interactive sermons.
I don’t need to improve the entire world but I’d like to help people and make things better locally without some smug concescending narrative rails saying “actually that was stupid and wrong and you went against the Witcherino Code, you simpleton.”
Apparently Todd called it “Skyrim in space” before launch, so
a) people are waiting for modders to fix all the issues, or
b) people finally got tired of the shallowest storylines ever, which leads to
c) people are waiting for modders to add stories worth playing
Honestly I hope the game stays shit and modders don’t fix it. I get doing things out of passion - whether with or without donations/compensation - is the point of modding, but the industry, and especially Bethesda, has taking advantage of people’s good will. Free labor is one thing, but free labor due to negligence is bullshit.
the problem is how will they get the modders enthusiastic enough to leave fallout 4 or skyrim 8 anniversery special edition. those games it seemed like everyone played for a while, they’re still on meme templates and shit. if a big modding community doesn’t organically crop up, the game is never going to get fixed, it’s never going to be worth playing, and the monetization of those mods they for sure put in the accounting sheets will never materialize. fuckers suffering from success on the free labor of fans forget how to make a good product
I think people are more divided about starfield, a lot of people love it but a lot of other people don’t. I think it’ll keep a pretty large fan base for a long time, though, and I’m part of that.
I’ve wanted a true sci-fi from Bethesda since morrowind, and they made something truly special with starfield. currently at 320 hours playtime, and I’m not even finished with the main quest yet. Very excited for NG+ but I’ll not start that before fully surveying every damn planet and fully unlocking all skills, both will take a while.
minor NG+ mechanics spoiler that may influence how much of that you want to do
When you do the new game+, you lose all of your ships, credits, and inventory, as well as survey data. You do keep all of your skills and powers though
spoiler
you lose all of your ships, credits, and inventory
You do keep all of your skills and inventory though