I was playing ESO for some time, finding antiquities by simply trying to find the excavation site by sight. Little did I know that there was a collectible that you can equip that point to its exact location.
I changed my control scheme in rocket league like 1k hours in. Really needed the ability to boost while jumping among other things. It was a totally brutal transition, but I’m glad I did it.
I think by default boost is circle (PlayStation) and B (xbox) and jump is x (PlayStation) and A (xbox). I believe roll/slide is mapped to square (PlayStation) and x (xbox). I changed boost to square/x and the roll button to l1/lb. I kept jump the same. It makes it much easier to jump/boost/roll/accelerate all at the same time.
Bloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt
I played Valhiem early in its launch for like two weeks on my own server. Once I finally got my friends to join they were dismayed as to why I had dozens of broken copper pick axes in storage boxes.
I had no idea you could repair things and kept mining barely more copper than was needed to make a copper pickaxe.
The game got a lot easier after that.
Path of exile. Had no idea about builds and tried to just play casually lol
2nd character went a lot more smoothly
Honestly, by now I’ve come to hate games where you can’t figure out how to play them from the game itself. It seems like nowadays you can’t play without a whole community figuring out what’s currently the meta way to play.
That’s the reason I couldn’t get into PoE. I’ve seen many critics about Diablo 3 & 4 being too easy and forgivable, but I’m not 16 anymore and I want to enjoy games without having to absorb a whole wiki beforehand. I even played Torchlight 2 with a respec mod because I don’t have time to fail a build.