Remedy shared the final PC requirements today, and they’re pretty steep.
Recommended (No ray tracing)
Resolution: 1440p
GPU: GeForce RTX 3060 / Radeon RX 6600 XT
VRAM: 8 GB
DLSS/FSR 2: Balanced
CPU: Ryzen 3700X or i7 10700
RAM: 16 GB
Storage: 90 GB SSD
Recommended (Ray tracing)
Resolution: 1080p
GPU: GeForce RTX 4070
VRAM: 12 GB
DLSS/FSR 2: Quality
CPU: Ryzen 3700X or i7 10700
RAM: 16 GB
Storage: 90 GB SSD
The shocking part for me is it apparently needs either DLSS or FSR in all configurations.
Everybody’s either mad or sad about the Alan Wake 2 system requirements
Everybody? No. Most people on earth do not care.
Also, It’s an Epic Game Store Exclusive, so I’m not buying it.
Also-Also, the minimum is:
CPU: Intel i5-7600K or AMD equivalent - 6 year old processor that wasn’t top of the line at the time.
GPU: GeForce RTX 2060 or Radeon RX 6600, 6GB VRAM - 5 year old GPU
RAM: 16GB - That’s been standard for a couple years
Storage: 90GB SSD - Most AAA games are over 100GB now
The requirements are steep but whether it’s a “good” steep or a “bad” steep will depend entirely on the end result. The pre-release footage looks good so it’s entirely possible that the system requirements are entirely justified. Or that they aren’t.
We’ll need to wait and see the final result. Or, the handful of people on PC willing to put up with EGS will see the final result and the rest of us will debate that secondhand. Not sure how big the market will be on that front.
At the least I expect AW2 to have a healthy lifespan in hardware benchmarking…
(Note that since Epic funded this game from start to finish I don’t begrudge them making it exclusive to their store, unlike the other exclusives. Doesn’t mean I want to buy it, but I don’t fault them.)