Heads up for whoever might not know it, we have a community at !citiesskylines@lemmy.ml
I stream the game on my TV from the Steam Deck with 30fps, reduced resolution, video compression and input lag.
I still enjoy it and I’m too lazy to put in an HDMI/DP cable.
Saying they were aiming for 30 FPS was a mistake I think. When you play Skylines you want to admire the whole thing functioning especially if you have a decent PC and in 2023 30 FPS is just not acceptable. This is what you get however for making a complex simulation in Unity rather than actually making it from scratch like it should be.
That said, I am getting 30 FPS on a 100k pop map and it is playable once you get used to the occasional jerkiness of it. On my now 8k pop map I’m getting 60-90 FPS after following some guides I’ve seen online about tweaking some settings.
I hope they do eventually optimise this game better but from everything I’ve seen in other Unity games that suffer similar problems its going to be a long road to treak.
as an avid fan of cities skylines I’m so very disappointed.
as someone who works in software… I’m eagerly waiting for next year when I do buy the game.
the games industry is a business at the end of the day and building software is a very expensive process. I understand that executives want to see returns start to come in now rather than later and if they make some customers angry then they’ve weighed the risks and decided it’s worth it.
Games make the overwhelming majority of the money right at the start either way, so there’s that.
I play on a 720p projector and I’m really happy.