Sony released ‘Ratchet & Clank: Rift Apart’ on Steam on July 26, peaking at less than 9 thousand PC players compared to PlayStation success.

46 points

Personally, I’m waiting until it doesn’t cost $80

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6 points

Hmmm…I wonder why people aren’t buying it…

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8 points

Are you implying that people might not be fully onboard with paying full price for a bad port of a two year old 9th sequel to a franchise where none of the other games are on the platform? Those are bold words cotton.

Its more likely that pc users just dont want any of the PlayStation exclusives to come to pc… /s

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2 points

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13 points

I bought it on PS5, really good game, enjoyed my playthrough, but I’m not going to buy it for full price when it’s been available elsewhere for ages. But if Sony put GT7 on pc, and even though it’s pretty much all I play on my PS5, I’ll probably pay full price for it, just saying…

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3 points

I’d too, but I demand PSVR2 PC drivers first. Let us use that headset with a 4090

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2 points

Agreed. Gran Turismo in VR is a pretty wild experience, and if they were to release it on PC, they should ensure that it can be played as intended with PSVR2, along with other headsets.

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0 points

Hows GT7 right now? Heard it went thru some hectic times at launch?

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2 points

As a racing game, it’s always been good, the issues were that the cars were super expensive to buy, and there were microtransactions to buy the credits needed to get those cars, that issue is still there, but less of a problem now that people know how to farm cash easier.

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9 points
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I like the trend this is going: delayed platform exclusivity rather than forever exclusivity. Modern tech has advanced to the point that hardware differences does not always roadblock cross platform capability. The only issue is the variety in hardware for PC, which can be resolved by releasing the game first in known/fixed architectures (aka consoles) then continuously develop for PC later. That way, the console owners would benefit from immediate support first so they would feel their investment is worth, and PC players would be able to get a slice of pie later as well

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5 points
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Before opening this thread, I didn’t even know Ratchet & Clank came to PC. I generally follow gaming news and tend to hear about most of this sort of things even if it’s a game that I don’t personally care about, but I just haven’t seen any advertising about this one. None of the “weekly gaming news”-youtubers which I follow mentioned it, etc. Even the title of this thread doesn’t mention the game lmao.

My only history with the series is that back when the PS4 R&C was added to PS+, I played it for maybe 1 hour and thought “this could be a fun game if I could use a mouse”. I generally don’t like playing shooters with controller.

I’ve always been interested in the game otherwise, it’s just that due to being PS exclusive controller-only game, I didn’t really care. But I just now bought the game due to this thread - and I almost skipped opening this thread.

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5 points

I don’t think platformers have a big of an audience on PC compared to console

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21 points

Not true at all, platformers thrive on PC in part because we have a lot of indie promotion and loads of platformers come from indie devs.

Consider:

  1. The game costs double on PC what it does on PSN right now, even less buying used.
  2. It’s part of the PS+ game catalogue, which is a pretty cheap upgrade for people who have PS+ Essential already and means that PS+ Premium users can stream it (including to PC).
  3. The PS5 port is already pretty dang good, 40 FPS at 4K and 60 below that, and platformers are generally best played with a controller. Most people aren’t really missing out by just playing on PS5 if they have one.

It just doesn’t make sense to buy for a lot of people. We’re beyond the phase of buying games just so Sony keeps putting them out, and in the phase of ignoring bad values. I’m a PC gamer myself, but I’m playing a whole bunch of games on PS5 right now because they’re included with PS+ Extra/Premium and I’m price-sensitive.

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