Hey fellow wanderers,
So what is your favourite class/build? I’ve a necro and a barb at level 75 on WT4 at the eternal realm also a rogue, druid and a sorcerer at 50 WT3 in season.
TBH I’m all over the place in terms of builds for the last 3.
Icy-veins and maxroll have some pretty solid builds but I just can’t decide so I’m asking you: what’s your favourite classes or builds so far?
For me it’s the HotA Barb, it feels just right. Still looking for the ranged equivalent though.
I’m having a blast with tornado Druid.
I played Sorc in first beta, Rogue in second, Necro in preseason and Druid for S1 and to be honest I’ve had a lot of fun with all of them. I’m looking forward to playing Barb in S2.
I’m still on my first class with sorc (56), and i can already say, there has to be a more fun game within one of the other classes. After the campaign ends I probably won’t keep playing to find out though, tbh.
I’ve played all the classes (a couple to 70+, others to 50). My favourite so far has been Barbarian with Hammer of the Ancients smashing everything. Very satisfying and once you get fury sorted then it’s just smash, smash, smash.
Much smaller sample size here, but my first was a bear Druid, and playing as Cocaine Bear is a blast!
I started an archer Rogue with the season, and my potion clicking finger got sore. Rogue feels good when things fall into place, but I’ve died at least twice as many times in 10% of the time.
Yeah I noticed that too with rogues, most of the time they’re really squishy but hey, they’re rogues^^ I’m more and more tending to play a lightning druid. I wanna take a step back from melee.
I used the Barrage Rogue guide on maxroll.gg in the preseason and my survivability went waaaay up compared to what I was doing before following the guide. As long as there are mobs to kill, the only way I die is when CCed without cooldowns to break out.
Got a Druid to 100 before the season and a Rogue into the 70’s with Barb and Sorc to 50. Barely played Necro as it has never been my type of class though played them all in D3.
I enjoy the Druid and Rogue the most and probably lean to the Druid because I like being a bit tanky since I’m not really that skilled. I have tried three different Druid builds overall and they have all been fun in their own way. I feel like the Rogue is similar as far as the build variety.
My season Druid is in the 70’s. With the Aug 8th patch I may want to play Sorc as I always enjoy chain lightning type builds and that is getting some positive changes that may be worth trying. Originally planned to go with a Rogue next.
Anyway, I started the season with Lightning Storm after Pulverize before the season. I then at level 50 switched to the seasonal poison creeper landslide build. I should have just started with it since it is just a seasonal build. Plan is to get it to 100 and then start another class.
I think in future seasons I may focus on builds for classes that are only for the season or appear to be. But if I had to choose so far I really enjoy Druid the most with the Rogue a close second. Hoping the changes to Sorc and Barb elevate them as well.
Thank you very much for your detailed response^^ I’m kinda curious about the final patchnotes for the upcoming patch. The shown changes looking good but IMO the sorcerer still need a little bite more love, but maybe I’m wrong and missing something. Anyway thanks again and have a nice one
I’ve been leveling with Shred and Poison Creeper. Would you recommend switching over to Landslide?
At this point, landslide is just too reliable. You can start running it by level 15, and it morphs into one of the more powerful endgame builds (Subterranean Creeper). It’s also shockingly easy to gear into. The terramote/creeper interaction gives you access to assured crits, and higher damage than you should realistically have at low level. Which is a shame since landslide is an incredibly boring playstyle.
Pulv/CocaineBear is also pretty easy to get into, and will perform decent even before you get the uniques. I dropped landslide for Pulv for leveling, but pulv does have a weakness in having awful single target.