I played WoW a bit after its initial release through the first couple xpacs. Getting the MMO itch again, but I know the WoW I grew up with doesn’t really exist anymore, so now I’m pretty out of touch.
For those of you playing / recently played an MMO, which one? How’s the community? How’s the lore? Gameplay in pve/pvp/rvr?
Idk if Warframe counts as an MMO, but it’s the closest thing to an MMO that I play.
The lore is really cool, though it’s mostly for the people who care about it as it is really easy to skip/miss.
The community is mostly super friendly and a big part of the game (yk, trading in-game items for in-game currency, clans, etc…).
The PvE of Warframe imo is top notch, fluent movement, satisfying weapons, time or characters, abilities, strategies and weapons to choose from and reach one can be upgraded individually.
The PvP however… It exists and that’s all I can say about it, it’s kinda just bad and no one plays it.
Idk what RvR means lol.
Oh, and the game is completely free with no forced pay walls and it’ll run on pretty much anything.
Though it’s not perfect, it’s a grind (yk it’s a looter shooter) and there is an annoying mechanic of items taking a while to craft
I’ve never really paid any attention to Warframe, but just youtubed it. Kinda intrigued. How’s the co-op? One of the reasons I wanted an MMO is that a friend of mine is in the same boat looking for something new. We tried Elden Ring hearing that it was co-op, but ER’s co-op is little temporary instances of pulling another player into your world - you can’t actually progress together. The content I’ve seen so far on Warframe looks very single-player oriented, and ER has given me trust issues with things like that, lol.
RvR is realm vs realm. Sometimes it’s called WvW for World vs World. Basically it’s large scale siege style combat - you and like 50 other players from your server are attacking or defending objectives sought by another server, so you get 100+ players clashing in pure chaos. It’s a good time when it’s done right.
Warframe is designed as a Co-op experience, it’s the correct way to play the game, only parts of the main story is single player, cinematic experience and all, 90% of the game is supposed to be played co-op or in a team of randoms… RvR isn’t technically a thing the way you describe it, but there are huge hordes of enemies, so you can think of it as PvR… kinda.
Consider it on the list!
And yea RvR wouldn’t mesh well with a shooter. Guild Wars 2 had it, I think Elder Scrolls Online had it, but that game didn’t hold my attention very long, so might be thinking of something else. Anywho, it’s more a traditional-style MMO thing, and not super common even among them.
I was playing Wrath Classic when it came but the wow token and GDKPs absolutely killed the experience. Wow itself has had some good changes and announcements lately, it might be worth revisiting that a little to see if you might be interested again.
Another option is Hardcore, which does somewhat feel interesting and old school again.
- Star Wars Galaxies, A New Hope launched in July and doesn’t have any of the BS restrictions in place like SWGEMU does. Play on multiple toons, use of macros and scripts, ultimate fun.
HorizonXI. It’s a classic Final Fantasy XI server.
I grew up playing XI and wanted to get back into it, but the retail server is a solo experience these days. Horizon has been incredible to relive my childhood on Horizon, and the community is amazing. It’s certainly not for everyone but I’m so glad to have it in my life.
I was lucky in that the ffxi US beta was my first dive into an MMO. And I think it’s one of the best games ever, but the harsh reality is that it’s hard and tedious, especially for folks who only have experience with super hand holdy MMOs like they mostly are today. If you can get into it, it can be like crack, but I really feel like most people won’t have the patience for it these days.
This isn’t me saying don’t try it. Try it for sure. Just be ready for a huge time sink. It doesn’t help you at all.