77 points

The whales will buy it and satisfy the management who approved this piece of shit price

permalink
report
reply
43 points
*

It’s honestly sad. The whales are just a different form of gambling addicts, the wasted money isn’t even a factor for some people.

permalink
report
parent
reply
32 points

I had a roommate who was absolutely a whale, and he would buy expensive skins in multiplayer games because they were expensive and he literally wanted to feel better than others who he thought couldn’t afford the skin. When in almost all situations it’s that they just weren’t idiots like him

permalink
report
parent
reply
1 point

Yeah your anecdote doesn’t catch the vast majority of people that this shit exploits though. Seriously, blaming the whales isn’t a useful argument to convince people this shit is cancer, it’s just a oh we can’t do anything about it cop-out.

permalink
report
parent
reply
3 points

How is this similar to gambling? I really do not see any parallels.

permalink
report
parent
reply
7 points

I guess they meant the addict part rather than the gambling part, unless this is some kind of loot-box situation

permalink
report
parent
reply
41 points

Oblivion’s Horse Armor dlc has more worth than this

permalink
report
reply
27 points

Oblivion’s Horse Armor DLC also didn’t cost more than Oblivion either.

permalink
report
parent
reply
40 points

You can get the whole MCC on sale for less…

permalink
report
reply
35 points
*
Deleted by creator
permalink
report
reply
30 points

Nah. Things like this aren’t meant to have a large appeal. It aims to expoilt the few customer with lack of financial control. ‘Just not buying’ doesn’t really hurt the company since it didn’t really cost anything in the first place. It is (like a scam) designed to filter out financially irresponsibile people and extract as much money as possible from them.

permalink
report
parent
reply
6 points
*
Deleted by creator
permalink
report
parent
reply
5 points

You’d have to convince the diehards, casuals, and especially the ones that are willing (regardless of being able to) to spend money on whatever the company throws their way of this. Way, waaaay easier said than done, unfortunately.

Can’t speak for everyone else, but due to the company’s track record, i didn’t even look at Halo Infinite’s direction since it was announced. Then again, as soon as I heard the multiplayer was Free to Play and seperate from the campaign, yeah…not surprised they pulled something like this.

permalink
report
parent
reply
5 points

Your non-participation counts for nothing, versus the minority of people suckered into throwing in arbitrary quantities of money for fuck-all.

Only legislation can fix this. This business model is a scam. Maximum revenue comes from addiction and frustration. If we allow this to continue, there will be nothing else.

permalink
report
parent
reply
25 points

Only legislation will fix this.

If we allow this to continue, there will be nothing else.

permalink
report
reply
7 points

What kind of legislation, though? Loot boxes seem like an easy one to write: gambling is illegal already in a lot of places. When it’s just exploitative greed, I’m not sure how it’s technically so different from charging exorbitant rates for swag at a baseball game or something. Or charging a few thousand bucks for a purse at some high-end fashion retailer.

To be clear: I loathe the FOMO trends in game development, overpriced skins, micro/macro-transactions, and all the “credit/XP boosters” type bullshit. Turning money into ingame currencies to obfuscate actual prices, the general design of games frontloading fun and then squeezing dollars out of you to feel that same high again…I’m just skeptical that there’s anything to do about it from a legal perspective that doesn’t apply to most of the rest of the capitalist enterprises out there. Please though, I want to be wrong about this, so any examples of how to curb some of these excesses would be great.

permalink
report
parent
reply
0 points

Stop letting games take real money.

(Not: stop charging money for games. Not: end subscriptions. Not: make games free. I will not be tolerating any bullshit today from people who refuse to acknowledge how “microtransactions” are the topic and the problem.)

All forms of this are just lootboxes with more steps. We all finally admit lootboxes are bullshit, right? Even the most diehard kneejerk ‘but it’s cosmetic!’ yeahbutts are quick to say some it’s not awful, like lootboxes. But they’re all just gentler ways of taking unlimited quantities of your actual money.

Nothing inside a video game should cost money.

It’s a fucking game. It’s not real.

The game itself can and should cost money - the rise of allegedly-free wallet siphons proves how lucrative that bullshit is. They don’t need your money up-front; they’ll get more from wearing you down. But the fact the same bullshit is in flagship AAA games, including some which want to charge ninety goddamn dollars up-front, and have a subscription, proves they can take you both ways, because you don’t really have a choice. This shit is in everything. It is infecting the entire medium, and making the path to maximum revenue a matter of addiction and frustration. We were never going to shop our way out of it. We have to tell the whole industry it’s simply not allowed.

permalink
report
parent
reply
4 points

Why? Don’t buy the armour. Let the whales pay to keep the lights on.

permalink
report
parent
reply
29 points

These things exist exactly because whales pay for it. Letting them keep whaling is not a solution nor a workaround, it’s just being complacent to the issue.

permalink
report
parent
reply
17 points

You don’t think game development catered specifically for whales is a problem?

permalink
report
parent
reply
-4 points

A problem? Yes. Not one worth legislating over, though.

permalink
report
parent
reply
-3 points

Only legislation will fix this.

Legislation can’t fix stupid. We have to let people be able to hurt themselves or we are no better than slaves. Because at that point gov is dictating every aspect of our lives. Freedom isn’t free from consequences, but it’s worth it.

permalink
report
parent
reply
1 point

Victim-blaming, dehumanization, and libertarian twaddle, all in one comment. Aren’t you a winner. Shoo.

permalink
report
parent
reply
0 points

Avoids commenting on the actual issue and resorts to name-calling. You’ve convinced me!

permalink
report
parent
reply
-1 points

Victim blaming? You consider people who willingly pay for game cosmetics victims? You have a pretty low bar, huh?

permalink
report
parent
reply
-6 points
*

Only legislation will fix this.

You say this for everything, holy shit man.

“Only legislation will fix this” was your response to WoW charging extra for early access, to Mortal Kombat having paid fatalities, to a Disney game not being free-to-play when it leaves early access, to a translation error from a developer who does not speak English and/or the developer adding paid DLC to their $20 game, to a free mobile game having in-app purchases.

I’m really starting to think that you truly believe game developers should perform unpaid labor.

permalink
report
parent
reply
-1 points
*

‘You say this every time a product is treated like a service! Make up your mind!!!

Most of those aren’t even different situations - they’re all blatantly about charging real money inside video games. Just like this. “Microtransactions” are intolerable bullshit, and they’re in fucking everything.

I say this a lot because IT’S IN EVERYTHING. Hello, and welcome to the point! This greedy exploitation is the dominant strategy. It sucks for everyone, customers and developers alike, because you can either become this kind of (eugh) “live service,” or make less money than the suits expect. So every genre, every price point, fuckin’ single-player games, will grow this rot, and then try to soak you for unlimited quantities of real-life currency.

This needs to stop. There is only one way that happens.

permalink
report
parent
reply
1 point

Oh and fuck anyone still going ‘yOu wAnT iT fOr FrEe!’ when what I want is for companies to SELL GAMES, AS PRODUCTS. I am the one saying Genshin Impact should cost $60 and include the whole game, at time of sale. You are the ones who want it for free.

permalink
report
parent
reply
-5 points

Wow dude, you really need a hobby.

permalink
report
parent
reply

Games

!games@sh.itjust.works

Create post

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc…
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc…)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

Community stats

  • 4.5K

    Monthly active users

  • 13K

    Posts

  • 95K

    Comments

Community moderators