I feel like the problem with Discovery is the same of the warp 10 episode in Voyager. A bunch of people create the most OP way of travelling and barely use it, and don’t tell me that the ship is unique and Stamets is the only person in the universe in the following centuries to be able to use it, because that just doesn’t make any sense, it’s a cheap trick to justify why such an incredible technology has never been mentioned after, not even by a super villain that gives no crap about genetic augmentation.
At least with Voyager you could just write it off as a badly written episode, but you cannot ingore a whole series. Yes even TNG had some magical guy make the ship travel fantaszilion light years, but at least it was out of their control and they could not exploit it.
Also, Trek shows have not been the most consistent ever, but Discovery really went their way on completely distegarding every Star Trek lore existing in the first season which, personal theory, is a major reason for the writers to “get rid” of the ship at the end of season two. Discovery just did not make sense in the universe created by the othee series, to put it where it does no more damage.
It could have been solved if they just decided that the mycelium network got destroyed. They could have had Control release a weapon that destroyed it or something. I agree, “never talk about this” doesn’t make sense when science progresses and someone else could have easily discovered it. And I’m guessing there were plenty of spies from Romulus and other such places that became aware of at least the basics of the spore drive.
I like Discovery a lot, but it was handled badly.
They couldn’t have destroyed the network, because it was strongly implied that it was a fundamental aspect of the universe itself. What would have been better is if some higher-dimensional beings living there said “You abused the privilege, and your rights to use this network have been revoked”.
Honestly, I liked it much more than I thought, given what I saw on YouTube before watching the entire season, especially the klingon battles. After season 1 it gets much better, which seems to be a recurring theme in Trek shows, but for a very different reason herr.
Altought I really don’t like most character (especially Burhnam) and I find most of the representation of seasoned officers overly dramatic and silly (looking at you Tilly), most of the themes are well treated and some episodes were particularly good (I enjoyed the mirror episodes more than I could think possible given the first episodes).
Sometimes it feels a very generic scifi show and it doesn’t get me too attached, but it’s a decent enough show to keep watching.
I never have high expectations for a sci-fi show’s first season, because most of them are still finding their footing, which is harder to do with sci-fi and its dramatic plots than it is with a sitcom. So while I agree, Discovery got a lot stronger after season 1, I let a lot of stuff in season 1 slide. I just wish they had found better resolutions to things in season 1 in later seasons.
A bunch of people create the most OP way of travelling and barely use it, and don’t tell me that the ship is unique and Stamets is the only person in the universe in the following centuries to be able to use it, because that just doesn’t make any sense, it’s a cheap trick to justify why such an incredible technology has never been mentioned after, not even by a super villain that gives no crap about genetic augmentation.
That wasn’t really the reason, the reason wasn’t nobody else could figure it out or that nobody wanted to do it because it required genetic modification, the reason was that jumping on the mycelial network was actively killing it unless I am misremembering things which is in line with the rest of star trek’s ethos (how about the DS9 episode where they help the dominion destroy a trans warp gate for example? There are other technologies that are abandoned and hidden for the greater safety of the universe all over Star Trek, it can be really silly I agree but I don’t think discovery is unique here.
Everything about klingon for example, the spore drive itself. Even the uniforms!
Fuckin’ jeepers, this is grasping at straws.
There’s no “lore” regarding the spore drive or the uniforms, so nothing to disregard.
What specific lore about the Klingons was abandoned by Disco. Just one specific thing. Any single, specific thing.
The retcon is that the whole spore drive program was actively suppressed, because any knowledge of Discovery and/or Control would lead to cosmic apocalypse. And so part of Section 31’s imprimatur was to work behind the scenes and prevent it and other disruptive tech from seeing the light. And other civilizations did the same, because the same thing happened to them at some point in their history.
It’s pretty sweaty, and requires quite a bit of stretches credulity, but it beats a lazy handwave.
The only issues I have (currently, until proven wrong) with DIscovery with the Spore Drive and other technological things, is that it didn’t seem to have an answer for why the Federation didn’t use it later. I do know that in the timeskip season, a log does not mention the use of the s-drive.
But man I can only imagine how pissed Admiral Janeway would have been to find out it exists.
Plus I can’t hate a show that has Doug Jones in it. I didn’t get into Discovery, but I don’t hate it.
it didn’t seem to have an answer for why the Federation didn’t use it later.
Well, you need to either find and enslave an exotic space tardigrade in order to navigate the network, or illegally splice said tardigrade’s DNA into your own.
And even then, navigation is pretty challenging, and can result in accidental time and/or interdimensional travel.
And a malfunction has the potential to destroy all life in the multiverse.
And both ships that had the prototypes installed were lost within about a year.
Take your pick, really.
For the reward of instantaneous travel, I’m sure the Federation could muddle its way through amending a 100 year old law. The rest of the points don’t seem all that different than the complications we see our heroes regularly encounter exploring the galaxy. And none of them were enough to convince the crew of the Discovery to stop using the spore drive for the rest of the series.
Don’t get me wrong, I love Discovery anyway. Trek is full of miracle technologies that go conveniently forgotten. Janeway has no reason to be miffed given that she sat on an infinite speed drive herself, which had no downside that the doctor wouldn’t have been able to cure after it took them home.
And a malfunction has the potential to destroy all life in the multiverse.
I didn’t like that part at all. An infinite multiverse, which they state in DSC is the case, means that anything with a probability greater than zero is guaranteed. Mathematically, the multiverse should have already been wiped out at some point. It’s also a throwaway line meant to increase dramatic tension for all of ten seconds before the scene ends, and an empty threat given that following through would end the show.
Maybe it’s like vacuum decay; yes, it’s already happened, but maybe it doesn’t propagate instantly. There are expanding pockets of dead universes around where malfunctions occurred, but the Multiverse, in its infinite size, means that these pockets are also infinitesimally small compared to it.
Yyyyyyeahhh genetic modification has been a BIG NO-NO in trek canon since the 1990s eugenics wars, right…?
Spock flat-out said it at the end of “Such Sweet Sorrow, Part 2”, albeit with a focus on the time travel shenanigans of the second season:
Regulation 157, Section 3 requires Starfleet officers to abstain from participating in historical events. Any residual trace or knowledge of Discovery’s data, or the time suit, offers a foothold for those who might not see how critical, how deeply critical, that directive is.
Therefore, to insure the Federation never finds itself facing the same danger, all officers remaining with knowledge of these events must be ordered never to speak of Discovery, its spore drive, or her crew again, under penalty of treason.
I can look past the mycelial network. I just can’t tolerate some of the characters. And unfortunately they decided to focus on one main character. And that character’s main feature is to cry throughout the entire series, despite being raised by vulcans. Also the pacing of the show is very annoying. It’s high tension drama, all the time.
I watched the whole thing. There were some episodes that kinda gave me hope. Those usually were the ones that weren’t part of the main plot. But the next episode it went back to the same dramatic formula.
Oh, and Tilly. What the hell man? How did she get into Starfleet??
That said, I’m happy people enjoy it! It’s just not for me.
All it would take is a Short Trek where someone rediscovers the network and encounters a group of advanced beings living there, who explain that it has been closed to current warp-capable beings because they have proven themselves not ready for the privilege yet.
Discovery was like Alexander the Great stumbling onto warp drive.
Gotta admit that introducing big fancy transwarp highway in a prequel wasn’t the most clever move… Especially considering Voyager…
Discovery also had hologram communication technology that I guess was also a secret? Starfleet went back to flatscreens for everything and didn’t use holograms again until the 24th century.
If it was just one thing, okay, but there were such numerous inconsistencies, it was like the writers and designers did not care about trek, they were writing a sci-fi show with the trek name slapped on top.
It’s totally possible to respect the heritage of old sci-fi - look at The Mandalorian and Andor - maintaining consistency with the old retro sci-fi aesthetic actually elevates them above what a modern redesign would have done.
TNG’s and VOY’s viewscreens are technically holographic, but the effect is applied inconsistently.
Discovery also had hologram communication technology that I guess was also a secret? Starfleet went back to flatscreens for everything and didn’t use holograms again until the 24th century.
In “The Undiscovered Country” we see the Klingons are watching the Federation President’s discussion with Azetbur using a grainy hologram. If they’re able to receive a holographic signal, that implies that the Federation is transmitting one. Hell, even in the TOS episode, “Return of the Archons” when confronted with the holographic projection of Landru, Kirk and Spock recognize it for what it is right away, but the things they remark upon are the fact that there’s no visible projectors, and Kirk says it’s “Beautiful.”
I don’t think it’s too much of a stretch based on what we’ve see to say that Starfleet decided that holographic projections were too low fidelity compared to viewscreens.
Hell, it even happens again. As you note, they made another attempt at holographic communication in the 24th century, which we see in DS9 the Defiant is kitted out with the new holo-communicator, allowing a fully realized, high fidelity, holodeck quality real time holographic communication. And where else have we seen it? We never see the Enterprise E use that technology; In “Nemesis” Shinzon is able to broadcast a hologram of himself from the Scimitar to Picard’s ready room, but he claims it’s through the use of his own holo-emitters. We’ve never seen it in LDecks, PRO, or PIC, all of which take place after DS9.
So yeah, Starfleet went back to flat screens for everything.
I’ve headcanoned it that Discovery was covertly part of a Section 31 collaboration with the Department of Temporal Investigations to test technologies and materials acquired or implied through various temporal incursions, the goal being to see which ones could be arrived at and used without causing potential disturbance to the timeline. The updated look of Federation ships is also a result of that, producing a 23rd century which looks quite different but in which events play out functionally the same.
That’s all well and good for the lore, but it doesn’t make it feel any less like a way of getting out of the corner they wrote themselves into. It would also probably be little comfort for the version of the Voyager crew that took something like 70 years to get home.
I’ve enjoyed Discovery. Not as much as other series, but I have enjoyed it. I still think the spore drive is a story that should’ve been told later in the timeline, though.
I do seriously hate the spore drive though. The travel time is a huge part of what makes a Star Trek episode.
Depends on the episode.
When Quark is abducted from Deep Space 9 in “House of Quark” he’s taken clear across the entire Federation and into the Klingon Empire in about a day. And then D’Ghor sends someone to the station to grab Rom and get him back to Qo’noS the next day.
Trek moves at the speed of plot.
Voyager might want a word …
It was always a part of it though … travel times were always there and relevant, the delta quadrant was very far away, getting to the battle in time wasn’t always possible, being alone when in trouble was almost always the point … space hadn’t been reduced from a final frontier to an irrelevant playground.
a single ship having it
Well this was part of the contrivance … once Discovery made it work why wouldn’t the whole federation be running spore drives ASAP? Security wise they’d be nearly unstoppable.
Because they needed the tardigrade and then a specific person to make it work…
Pssssh, I bet these people don’t even realize that reversing the quantum polarity in the nacelles is absolutely a hard science solution to whatever problem the enterprise faces.
(Please don’t verbally hit me for that sentence.)