I believe The Beatles: Rock Band came the closest to being perfect. Eveything about that game was just beautifully done and the only things missing was Pro Drums, an option for Keys, and a few more Beatle songs (Hey Jude, Strawberry Fields Forever, Yesterday etc. etc.)
Fata Morgana.
Listen, whether you like Visual Novels or not doesn’t matter. But Fata Morgana is just somehow…perfect. Everything is resolved and I don’t feel any need to complain about any aspect of it. It was an experience to play a game that left me with no questions afterwards. It was just a really good story.
For me, probably Half-Life 2. Especially at the time? It was such a leap ahead in both technology and overall world immersion. I still revisit it sometimes and get sucked right back in.
I’ll agree with you on Beatles Rock Band too, though. It’s a work of art.
Maybe Tetris? Such a simple concept, and it’s one of the most popular games of all time.
Minecraft for similar reasons. Even if it has become more complex in recent years, the core of it is just…you can break everything and build anything. It’s hard to say that isn’t a perfect sandbox.
More personal opinion though, maybe Super Mario Odyssey. Just incredibly polished and varied with an amazing movement system.
Tetris is an interesting one because you’ve got 3+ decades of variations on the original, but the original is still the best. I’d argue it’s a perfect game.
I personally disagree that the original is best. It’s high up there, but I think some of the later titles have improvements that eek out the #1 spot.
I’m a fan of the “piece swap” feature, and later games have polished the piece lock over the original. Tetris 99 was the sweet spot for games that I’ve played.
FTL. It took a concept and ran with it. Plus a great soundtrack. It has a great replay value as well.
Outer Wilds. I consider it the best video game ever made and I’ve spent quite some time thinking about if there’s something I could add, change or remove that would improve it and so far I’ve yet to come up with anything of substance (beyond tiny QoL changes or reeeally nitpicky stuff).
I’ve just joined beehaw, this is my first browse, and one of the first comments I see is for Outer Wilds… Feels good. One of my favourite games / stories / media / art pieces ever. I love it and all of the brilliant minds behind it, I’ve never thought so about a game once finished anywhere near as much as this one.
Outer Wilds is one of the more interesting games to come out in recent memory, but personally I just didn’t like the
spoiler
fairly tight (for me) time limit. I like to do things at a slower pace for a variety of reasons, and I’d love to have a way to change the time scale so that things don’t happen in just 20-something minutes.
I know it theoretically gives you infinite time to explore and do stuff, but that one cycle is always ~20 minutes, and that’s what I’d love to be able to slow down.