110 points

They will now

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30 points
*

I do see your point, but it’s out there now. How many thousands of people just grabbed it, or will, because of the article?

Just like PGP, decss, and countless other things, it will be kicking around at the usual places for anyone who wants it for long time, probably well past the point where anyone cares anymore.

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14 points

Oh, yeah, I was mostly joking, more people have it downloaded means it’s basically impossible to take down

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10 points

Yeah it kills me when I see someone share something like this in the early stages of development though, like great you just ensured this will never see the light of day

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7 points

Nintendo already shouldnt care about it, as they dont release good emulators/PC Versions anyway.

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27 points

First rule of Game Club: We do not talk about fan-made games.

Second rule of Game Club: We DO NOT talk about fan-made games.

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49 points
*

DLed for posterity, so once it’s down I can still share it with those interested in actually enjoying it, rather than letting Nintendo continue to ruin shit like the whiny babies they are.

edit: ahem.

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19 points

It’s less Nintendo and more shitty trademark and IP laws.

If you don’t aggressively go after anyone that is transgressing your IP, you can lose it.

IP really needs major and comprehensive reform. It’s not going to happen anytime soon as too much is built up around the status quo, but it really should be done.

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8 points

I’m pretty sure that only applies to trademark laws, not IP laws.

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11 points
*

Zelda is trademarked

Edit: Also, it’s a bit more complicated in terms of IP, but it is relevant to future works.

For example, fictional characters.

Let’s take Mickey Mouse as an example. Steamboat Willie is entering public domain, so the protections on the character as defined in that work is entering the public domain. But characterization of the figure in works still under copyright that have added unique details are still protected.

But the test for infringement of a fictional character is twofold. (1) Can the figure be copyrighted? (2) Is there infringement of unique characteristics?

That second part becomes much more difficult to enforce if you’ve been allowing millions of variations of your protected character when you initial work defining the character is no longer enforceable.

So if LoZ on the NES enters the public domain making ‘Ganon’ as a pig usable by people, but since that game there’s been tons of spinoffs by others having Ganon as a human before Nintendo had Ganon as depicted in OoT, then they’d have a much harder time enforcing copyright on Ganon being depicted as a human even if Ganon as a pig was no longer under copyright.

No lawyer is going to say “yeah, let 3rd parties use your IP willy nilly, I’m sure it will be fine and not bite us in the ass later on.”

For example:

Copyright protection is effectively never lost, unless explicitly given away or the copyright has expired. However, if you do not actively defend your copyright, there may be broader unauthorized uses than you would like. It is a good idea to pursue enforcement actions as soon as you discover misuse of your copyright protected material.

Edit 2: Or the statute of limitations:

If you have experienced copyright infringement, you have the right to pursue a lawsuit. However, you only have a limited time frame during which to file a claim. This legal principle is called the “statute of limitations.” Ensuring that you file a claim to enforce your copyright within the statute of limitations is crucial. If you wait too long, you will lose the right to enforce your copyright and obtain your deserved damages.

So a fan project that you don’t enforce against for three years which eventually monetizes as competition without infringement trademarks would be a potential concern.

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1 point

It’s *less about shitty trademark or copyright laws, and more about Nintendo.

First off, in all of your posts, you really don’t seem to realize that trademark has nothing to do with fan fiction or recreations. Not a single project that anyone has referenced has attempted to mimic Nintendo’s name and brand to sell a product. Zelda is trademarked, yes, so people can’t sell video games with “The Legend of Zelda” name- which has no bearing on this article or the work cited.

Second, the statute of limitations doesn’t go back three years to some arbitrary date, it goes back to when the alleged crime or infringement occurs. So if someone begins selling a TLoZ knockoff game, they have no grounds in court to say something dopey, like “well actually I started thinking about selling Zelda knockoff games five years ago, so even though I just started last month it is out of the statute of limitations”.

Third, from your list of shitty companies making it the norm, try Valve, who actively gives permission for people to mod and remake their games, and even allow the selling of remakes on their own platform. Or try Capcom, a Japanese company who has never attacked a fan game and still has full control over its IPs. But I digress, not being the norm has nothing to do with this.

If the laws surrounding copyright were suddenly and drastically changed today, Nintendo wouldn’t change their stance or their scare tactics. They don’t have to do it, they aren’t losing out on sales from it- and if modders had the ability to stand up for themselves in court, I don’t believe Nintendo would win even a notable amount of cases.

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0 points
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One: Link’s Awakening trademark

Two: Actually, per Petrella v. Metro-Goldwyn-Mayer’s supreme court decision, damages are limited to 3 years prior to the suit being filed with no recovery for earlier infringements.

Three: Capcom cease and desist less than a year ago - did you not even bother checking before confidently stating it ‘never’ happened?

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13 points

just download it and shut up then

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19 points

Game looks cool, but I always have mixed feelings about articles like this. On the one hand it helps raise awareness about the game to the people who want to play it, but it also helps raise awareness about the game to the people who are going to send the cease-and-desist letter.

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7 points

I’m pretty sure devs are fully aware of what’s going to happen which is why they avoided putting their names on the project and included the source code.

Hammer was always going to come down since they included game assets in the build - news articles won’t really change much on this matter,

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4 points

It blows me away that people do these incredible projects but just for the thrill of to see if they can.

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6 points

Just imagine what people would do if they didn’t have to work anymore!

Probably just sit on their asses and wither, I’m sure. No one will do cool projects that many will benefit from.

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4 points

I don’t think it’s entirely on the thrill of seeing if they can, it’s also a passion project from their love of the original. They put it out there so people can enjoy the game in a fresh way, the way the devs want it to be able to be experienced.

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4 points
*

Including a trademarked term right in the title is the thing that gets most fan projects. It’s a multiplier for takedowns, it can’t get any easier for companies than running a simple script that just searches Itch/Gamejolt/Github for terms and then doing a mass takedown of the results. And that will even catch things with 3 downloads.

Sure user-added* or redone assets could help, but just distancing the name would help a lot more. Having 100% new assets won’t stop a takedown if you use trademarked terms (see DMCA’s Sky), and the DMCA system doesn’t really discourage overstepping unless somebody has the willingness/money/time to take it to court.

*=image detection could be a thing as well though, so be careful with screenshots especially with a logo

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1 point

Of course, I hope my comment didn’t imply otherwise. Unfortunately even a different title and completely original assets (AM2R?) won’t help much with some companies.

Good enough project will catch their eye sooner or later anyway.

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9 points

Fans do what Nintendon’t.

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