Just release unfinished DLC for $35, release a “definitive version” even though that was only the first half of the DLC, release the even more unfinished second half of the DLC and still leave a bunch of shit from the base game unexplained. Yeah I’m still salty about something, how’d you know?
I’m so glad I made games as a hobby before I got anywhere close to graduating. Killed that dream real fast. It felt like shit having to play your own game so many times the game lost all meaning and it was hard to gauge if it was even fun anymore.
Reminds me of learning to play a piece of music you love. By the time you master it, it seems all the magic has disappeared.
Is that the same effect like playing a piece you love over and over and suddenly you can’t hear it anymore?
I tried to teach myself piano. I actually enjoyed it when I was learning it, however I was really enjoying the progress I was making and less about the music I was playing. I wonder though if you get really good with music, you can probably learn and play new pieces much more quickly so maybe the magic won’t fade as quickly.
I’m also glad I did it as a hobby before I started viewing software development as a job. No code from me if there’s no money on the table.
Oh I actually love programming. I just hated writing games it turned out lmao. I love front-end development especially.
This. I started with 2d browser games. Turns out that was way too much work for me and landed in front end. I’m totally enjoying it now
I did something similar. I would get about as far as writing the interesting mechanic/game logic and then give up.
This is why modding games is great. Most of the hard engine and framework stuff is already done for you, so you get to focus on content creation (the “fun” part).
Still difficult, but it requires a fraction of the time and effort that making a game from scratch would take.
You don’t, you just release it as is and call it Early Access
“Due the global economic circumstances, we were forced to make the incredibly tough decision to say good bye to one of our staff members, cutting down the work force by 100%”
Just make sure the ingame store is functional so you can sell more add-ons to your vaporware - star citizen is the most profitable video game to ever not be released.