5 points

Are people still using Unity? I feel like they lost so much goodwill that this feels like a Wizard of Oz type facade.

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Theres people who cant switch out while in the middle of a game and people who use it for their job (a lot of indie devs switched but its still used heavily in the industry). Also games that continually run like genshin impact that have people maintaining them and porting is not feasible since the game is already released

And then theres people who just dont want to switch

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I wasn’t referencing people who are stuck with Unity. I was referencing the devs from the posted article that are creating new games with Unity still. I don’t see how someone would “[not] want to switch” when the writing is on the wall. Seems a bit short-sighted to rely on an engine that, not only can, but is willing to make changes on a whim to squeeze more money out of devs.

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Games take a long time to make, most of the games in the article would have been started before unity announced the pricing changes

Yeah Ive switched off unity but I know people that just dont want to learn something else and wont leave until theyre forced off (especially since unity has made old versions of the engine now untouchable for them for pricing changes so people can just develop on that if they dont want to deal with any future unity stuff). Also know some people that dont care about making any money so pricing changes are irrelevant to them

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1 point

But why not sitting down?

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