I can’t help but wonder, what’s their real motive?
Eliminating predatory mechanics in games that only serve the game company
Let’s goooooooo
I may be high on copium, but I wish we could get all the primogens we’d otherwise obtain by completing the maximum number of daily commissions permittable per patch via an in-game message that expires after a patch is over; that daily, battle-pass missions were scraped and the cumulative amount of points that completing them grants was distributed across weekly ones; and that the resin cap was increased to a week’s worth of resin, if not removed entirely in favour of the distribution of fragile resin by mail.
Do we know when the new laws will be implemented? I’m really curious where they will bring these kinds of games since it’s such a core mechanic to keep a steady user retention rate
To clarify, this is accross the whole industry in china. Not just Genshin. (The title makes it sound like Genshin specifically is getting getting these restrictions.