i swer i’m not high…

89 points

Video games are (usually) designed in such a way that there is a guaranteed path to victory. You just need to find it. So failing means you found one more path that doesn’t lead to victory. That mindset helps motivate me to keep trying until I find the path that the designers made for me to find.

Life is not that way, unfortunately. There are plenty of no-win scenarios. Running into those makes me want to curl up in a ball under a blanket and run away from my problems.

I’m currently experiencing this, which is why I’m on lemmy instead of working. I’m currently in database hell and I can’t find the way out.

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20 points

I’d say in video games you can always find a way to win a battle. In real life more often you need to find a way out from the battle.

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10 points

There are plenty of no-win scenarios.

This was something great about the Witcher 3. More than one quest, you end up with choices between one shitty outcome or another with no happy ending. For a fantasy game in a magical world, it wasn’t afraid to be realistic.

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8 points

In life there’s no isolated consequences neither a guaranteed path to success

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2 points
*

This is a critical piece of the puzzle and I love that you pointed it out. Bare necessities aside (shelter, food, etc), we start out with a set of win conditions (from parents, friends, etc), but ultimately we can determine them ourselves. In most democracies, nobody can tell you how to live your life.

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5 points

Right here with you bud. Currently on the low end of the vicious cycle in which I get a new job, be the absolute best at it for awhile, then get burn out and quit. I’m pretty fucking close to quitting. And I don’t know what I’m gonna do next. Thanks ADHD

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17 points

You term it in a very positive way but I term it as nothing but “hopium”.

The hope of may be you will do better in the next game or in the next next game or the one after - gamer developers use this to keep us hooked is what I believe.

You will definitely get better aa you keep playing the game and this improvement will give you even more of that hopium drug. It is a cycle which cannot be broken unless you get genuinely bored of the game.

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8 points

Okay, and what’s the negative part?

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5 points

Life doesn’t work that way. You have only one life.

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9 points

Does t mean you can’t try again in the one life!

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16 points
*

Glad that impossible NES games taught me i’m a failure early on

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4 points

Ryukahr has been doing a series on the difficult nes games:
Youtube playlist

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2 points

Here is an alternative Piped link(s): https://piped.video/playlist?list=PL-G9R-5bF5acTHPxK7blLgLuH5xRS1oSX

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I’m open-source, check me out at GitHub.

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11 points

Joke’s on you… I’ve never finished a video game!

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“Don’t go hollow, now.”

There is so much focus on the lore of Miyazaki’s games, but not enough about how it also has hella meta commentary on games and players, too. One of the main ones is how death doesn’t matter, and no matter how hard things get you, the player, can overcome all these obstacles and beat the game if you persist. There are examples of those who do survive until the end, and many examples of those who give up at various stages of the game, much like how real players would if they find themselves unable to beat a particular boss necessary to complete the game. The NPC’s stories often mirror that of a player who faces the same objectives.

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4 points
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Miyazaki? As in Hayao Miyazaki, the Studio Ghibli director? What video games has he done?

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5 points

No, there’s a Hidetaka Miyazaki now, the head of FromSoftware who is unrelated to Hayao Miyazaki as far as I know. It took me a while to figure that out.

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4 points
*

Ohhh!

Thank you, this makes much more sense in the context of modern FromSoft games!

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3 points

Ah yes, Hidetaka “No such thing as too many poison swamps” Miyazaki

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Showerthoughts

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A “Showerthought” is a simple term used to describe the thoughts that pop into your head while you’re doing everyday things like taking a shower, driving, or just daydreaming. The best ones are thoughts that many people can relate to and they find something funny or interesting in regular stuff.

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