I honestly doubt this will take off, but it’ll be interesting as a tech demo for what AR/VR can be at the highest end.

34 points

Apple Vision Pro will be available starting at $3,499 (U.S.) with 256GB of storage. Pre-orders for Apple Vision Pro will begin on Friday, January 19, at 5 a.m. PST, with availability beginning Friday, February 2.

So 256GB for all those movies and games you’ll want to play on that long plane ride they keep showing as a way you’ll definitely use these.

I’m in the Apple ecosystem pretty hard, but we’ll really just have to see what rich folks do with this thing.

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14 points

How many movies do you actually need to store on the device itself? Apple has been all in on streaming stuff so you’d only ever need to actually download stuff when you’re planning on going offline.

That said for it’s price that’s hilariously small storage, but simultaneously peak Apple.

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27 points

How much bandwidth do planes have?

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8 points

Does it matter? Download a few movies for an 8 hour flight. Not a big deal on any device.

Also I still think this product is horrendously overpriced but it’ll be interesting to see how it plays out.

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2 points

In my experience, it’s a negative number.

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7 points
*

This is going to be an interesting launch. There’s been rumours about low production volumes so availability may get pushed back much further than February. Which will make judging the initial impressions harder when there are so few devices in peoples hands (or on heads).

I’m also a bit surprised by the lack of build up from Apple. There’s been no push on whatever third party apps are going to be ready for this. The Apple Watch had two dedicated events in the lead up to launch. Even the press release seems a bit basic, most of the imagery seems to be reused from the first events press materials.

This is the biggest product introduction since the iPhone but it’s being handled rather quietly.

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16 points

I feel like this is the version they’ll put in the goodie bags for celebs at the Oscars to let them create a bunch of buzz. And then next year there will be a version that only costs $2000 or something - still expensive but less out of reach for mortal humans.

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3 points

They’d have to drop it significantly for most people to buy. If I had a spare $2k I’d upgrade my Mac.

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29 points

The anti-consumer apple BS aside. The lack of PC support or support for any real GPU that has a chance at running Games in full resolution, makes this dean on arrival for most people using VR.

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37 points

Apple is pushing productivity as the main application for Vision Pro, to the point they don’t even call it VR but spatial computing instead. I don’t think gaming is really for a focus for them at the moment, instead they want to try and tap into other markets who aren’t using VR currently.

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6 points

they don’t even call it VR but spatial computing instead.

I was under the impression these were meant to be AR glasses, not VR glasses? Either way, I’m not really sure who their target demographic is supposed to be at that price point.

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12 points
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It can be both, the device isn’t transparent at all and the user can control how much of the real world they are seeing at any time. It’s all cameras that create the AR effect. Applications can be anything from a floating window in the real world or a full VR immersion.

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9 points
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I wouldn’t consider it AR because it’s still a fully virtual environment the user is interacting with, granted it’s built convincingly from the camera feeds. If the lens were a clear passthrough into the real world+layering virtual elements over it then I think it falls under AR.

It’s mostly semantics though. The line between AR and VR has been fuzzy since we started shoving camera passthrough on devices.

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-1 points
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Imagine getting written up by your supervisor because you dared to look away from your monitor take your VR headset off to give your eyes a break

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3 points

they don’t even call it VR but spatial computing instead.

Ugh. Apple marketing with their need to create words for existing tech is just so damned pretentious.

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3 points

I mean this thing barely has Mac support, why would it have PC support? It’s basically its own computer you put on your head.

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1 point

It just seems like a slap in the face to say buy one and then also need to buy another headset if you want to fire up a game with friends who don’t own this headset or want to play something more serious than the apple arcade offers. Apple could have easily made this possible but that would require them to give users the ability to interface with non apple hardware and that’s a bridge too far for them.

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4 points

It’s no more a slap in the face than having to get an Xbox to play with your Xbox-owning friends when you have a Switch.

Being that a developer can implement cross play between Xbox and switch, Is Nintendo the bad guy for not “interfacing” with an Xbox?

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14 points
Deleted by creator
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3 points

The original Oculus Rift was like $500.

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13 points
*

It’s a really interesting product but unless you’re a trust fund kid you basically can’t afford it.

The apple strategy usually is to make a stupidly expensive product that everyone laughs at (remember the wheels for the tower computer), and then the actual product they expect people to buy.

They seem to have forgotten the second bit, but I’m wondering if something’s going to come out in 6 months called just the Apple Vision

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4 points

I have the equivalent of a trust fund and I’m not stupid enough to buy this for $3.5K.

Go get yourself a BigScreen VR for $1K, and then a fuckin’ full top of the line prebuilt with the remaining $2.5K.

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1 point

You can get VR working for a lot less than 2.5k which is my point really. Sure you can spend that much money if you want, but there’s no requirement to.

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0 points

Isn’t this like 2.5k? There’s plenty of adults who can afford this without a “trust fund”

You’re making it sound like it’s 25k

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2 points

$3,499.99 so 3.5k - I can buy a gaming PC plus VR headset for less than that.

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1 point

How do you afford that gaming PC without a trust fund?

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13 points

So glad Apple is inventing VR

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9 points

It’s a whole new never before seen industry.

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