Hey all!
I’d like to request recommendations (spoiler free!) for games where you need to make choices, take sides, kill or not kill someone, follow or do not follow orders, but where the consequences actually matter - and most importantly, where the choices aren’t “obviously good choice vs obviously bad choice”.
Give me games where I can choose to side with one kingdom or another, but there’s no clear moral high ground, or where I need to decide to save someone dear to me at the cost of innocent lives. I do not want things like “save all the children and get the happy ending and make flowers grow” versus “kill everybody and everything blows up and the world gets all its water replaced by acid”.
What games fit this requirement?
Sometimes Always Monsters
An indie game called OneShot from the Undertale knockoff genre has only one choice that matters, but god damn what a horrible choice, particularly since a child has to make it. And by the way, the game is called OneShot because it’s designed to be played exactly once. If you want to play again, you have to mess with some files to do so.
Believe or not, Cyberpunk 2077. There are a few very hard ethical and moral dilemmas.
Citizen Sleeper. It’s a short game about precarity and human connection. There are a few off ramps out of the current, desperate situation you’re in that are usually weighed against letting someone go or leaving things behind. It’s unique in games with difficult choices for so rarely about being given compelling reasons to do bad things, just choices that are hard for their emotional consequences.
I’m going to go a little against the grain and recommend Fuga: Melodies of Steel and its sequel. It’s not exactly what you described, but the game is very adept on forcing extremely difficult and impactful choices on you naturally through its gameplay.