Maybe they should aim to be making a Battlefield game first, because every Battlefield after BF4 has become increasingly NOT Battlefield.
I grew to love bf1.
BFV was great when it was one-shot-kill, but you could tell the devs made it because they had to, whereas BF1 was a passion project.
I haven’t played any of the BFs after that (including their BR modes and all that)
I played the beta of BF1 and hated it. The physics felt wrong, the UI was ugly, and the game suffered the same netcode problems BF4 had at the start of development. Perhaps some things have improved, but I had such a bad experience I never wanted to play BF1 again.
BFV was interesting until they showed the woman with a prosthetic arm. They marketed it as a realistic WWII game but that was anything but. So then they pivoted to an alternate reality, which I thought was an imteresting idea, but then when the game came out they tried to walk back on that too and ended up making something that was disappointing for both settings.
BF2042 needs no comment, other than I have occasionally seen some news updates and video clips of its progress and I still have no desire to play it.
The most exciting thing DICE could possibly tell me about this game is that it won’t be a live service game with battle passes, and a focus on selling skins and/or have loot boxes.
Don’t they say this about every new Battlefield game?
Kind of?
2042 wasn’t supposed to be the most realistic, it was the return to series roots and Magnum Opus of the studio. At this point I don’t know why even make more when nothing they do can top it
It was not a return to the series roots in any way, and if that is their magnum opus, then the studio is doomed.
Pretty sure BattleBit is top tier already
They played The Finals and went, aww shit. Buncha former Dice devs schooling em at their own game.