https://github.com/GloriousEggroll/ULWGL
From the github:
WHAT DOES THIS MEAN FOR OTHER LAUNCHERS (lutris/bottles/heroic/legendary,etc):
- everyone can use + contribute to the same protonfixes, no more managing individual install scripts per launcher
- everyone can run their games through proton just like a native steam game
- no steam or steam binaries required
- a unified online database of game fixes (protonfixes)
Can we get one for this too?
I’m tired of seeing devs on Discords and Slack channels jerk themselves raw with it every time they get any kind of negative feedback whatsoever on a change they pushed.
It really depends whether he got the devs of “Lutris, Heroic, Legendary, Bottles, etc.” to agree to use the unified runtime before starting this project. As long as he gets most of the big players to join then it will actually become the only standard worth using.
Based on the currently Bottles dev’s plans to create Bottles Next, my guess is no
Yeah - that was my worry.
Unification of standards only works if everyone agrees to use it and only it (i.e. mobile phones and USB C), otherwise you’re just adding another one to the pile.
This is a bigger issue for hardware than software. This is why we can use heroic, proton, lutris, or whatever. And most programmers who can offload a part of their code onto another project that is doing the job well will. That’s exactly how Linux started.
It is a big issue for software. But usually companies are happy to try to trap users into their own thing, or developers are too arrogant to work with thee work on another developer.
My worry is Valve will look at the project and shut it down. Remember, Valve doesn’t care about your Linux, it only cares about money. Not having users on their Client side platform means less revenue and less ads to show.
Do you know what open source means?
They’re not relying on Valve’s goodwill. The license explicitly permits this.
Valve also worries about relying on Microsoft. They want people to transition to Linux since it’s open and no corporation can go “all games have to go through my store for 30% commission!” The proton fixes that these clients make Valve can also probably utilize to also make and I’m sure the devs for these also contribute to proton so it’s a win for everyone.
This doesn’t affect valve at all though. It’s borrowing their tech that they’ve made open source, and figuring out how to use it elsewhere outside of steam.
Actually, it’ll benefit them. More eyes are on proton and any fix will benefit everyone, including games played via steam.
Hopefully will not be the case. Depends on whether buy-in from Heroic, Bottles, and Lutris maintainers have been secured
Considering the fact that they’re already relying on GE’s version of wine, I don’t see why they wouldn’t move on to this when it’s stable.
Isn’t one of the features of bottles etc that you can select different versions of wine on the fly per-app? This sounds like it’s meant to supersede that
Exakt denselben witz habe ich auf dem Zwietracht von Proton-GE auch gemacht haha
Lass uns schütteln die Hände
Glorious
This is great. Proton is getting a lot of testing just based on Steam’s userbase and it is backed by Valve. We also have a lot of data on proton’s performance and potential game-specific fixes in the form of protondb. Making sure that non-Steam launchers can use all that work and information is crucial to guaranteeing the long-term health of linux gaming. Otherwise it is easy to imagine a future where proton is doing great but the other launchers are keep running into problems and are eventually abandoned.
One thing that I am curious is how this handles the AppId. If this AppId is used to figure out which game-specific fixes are needed, then it will have to be known. Do we have a tool/database that figures out the AppId from the game you are launching outside of Steam?
no steam or steam binaries required
The best
That’s great news. Praise be the glorious Eggroll!