I almost forgot Apollo… 🥹
Voyager is such a great replacement ☺️ but yea, was a very sad end for Apollo.
It’s not over, I’m still using Apollo sideloaded. It’s actually fantastic because no ads and tracking.
I’m currently reading your comment on Voyager, which is the Lemmy version of Apollo lol.
Idk, the lackluster support for gifs has kinda killed it for me. I’m finding Avelon to be a much closer replacement
That’s pretty quick.
It wasn’t publicly spoken about much from what I understand, but headsets were sent to some select developers within a month or so of the announcement. A buddy of mine was working at a company that is basically totally AR/MR focused and they had around 3 units for development purposes. Disney had to have had them even sooner because they were demoing Disney stuff right at the announcement.
I wouldn’t be totally surprised if the Apollo guy was one of them. He’s an ex Apple employee and Apollo got called out or at least shown in Apple keynotes multiple times before it shut down.
Under the “Can I give feedback?” section, he mentions that he only used the simulator in Xcode for developing this. So sadly he wasn’t one of the few people with a development unit. That makes how quickly he’s done this even more impressive!
I follow Christian on mastodon. He didn’t have one when he made the app, he was using the emulator.
He is currently on a Canada -> USA road trip to get a vision pro
From the article (right under “Can I give feedback”):
I’ve only been able to develop this in the simulator, which obviously has its limitations, so once I get my hands on a device this Friday I’ll probably have a lot of thoughts on things I want to improve as well.
Please help me understand the point of the Vision Pro? It’s not VR. And every app and screenshot I’m seeing looks like “let’s throw this window, that you could normally have on your desktop or TV in your field of view”. Are there any mechanisms to have it interact with your surrounding in an AR type manner? Or does it just overlay flat windows on top of what you’re seeing?
Afaik there are only a handful of actual AR stuff right now:
- Application windows stay anchored to your environment until you reset them. If you put them on top of your desk, it’ll stay there even if you move to your kitchen.
- When you look at your mac, it’ll sometimes pop a button to allow you to initiate virtual display to your mac.
- When you look down to your bluetooth keyboard, it’ll show whatever you type in a floating box complete with suggestions.
Maybe there are more I’m not aware of.
Here’s a guided tour of it if you want to learn more
I want it for the virtual monitor aspect. Especially since I have adhd, I think this would possibly cut down on distractions.
Even that seems kinda half ass in this version. Like you think you’d be able to drag a window from your monitor outside the monitor. Instead, it just… Shows your monitor again.
I am not the target market for this device though. I’m not really sure who is, beyond the diehard apple people.
I do find it funny how quickly apple pr moves from the “when they do something they do it right” to “well this is first gen so we expect it has some flaws”.
Oh you’re right. I don’t like that you can only have one virtual monitor. I mean it it 4k as large as you want but come on.
IMHO they don’t “do it right” the first time. They wait until the market is ripe enough, and then fill a hole that no one else has done, or at least correctly. And I don’t even think they’ve done that here, at least yet. But the hardware is very solid, the software needs help.
Preparation for the future. If you want an actual VR device get an oculus
That’s it, I don’t. I want AR, but just throwing up a random flat window in my field of view without interacting with the environment is not AR. It’s just your monitor with a dynamic background.
It’s going to take time for meaningful AR apps to exist, because this is the first device even capable of testing it in a functional manner on.
But ARKit is already out there and extremely capable on iPhone. The Vision Pro will be able to do way more than the phone due to the field of view and freeing your hands.
Does it block ads? It doesn’t, I don’t think Google would like that, but if you have YouTube Premium you won’t see ads, just like the website. Honestly, YouTube Premium is like one of the most essential subscriptions for me, it’s so handy to never worry about ads and it’s pretty cool in that it also supports the creators substantially more than if you watched ads. So I dunno, if you can afford an expensive Apple Vision Pro, I’d really consider treating yourself to YouTube Premium!
O no,… they took him.
Oh grow up.
YouTube sucks balls, but people still want it and the dev, who made Apollo and is one of the best app makers out there, did what they could to make YT available quickly.
So now you’re shitting on him personally because he didn’t fulfill your crusade. Get a life or learn to program and get off your ass and do it yourself.
Jesus, people.
You need to simmer down.
Your point is correct, but it’s fair to comment on the fact a previously vocal free software/no subscription dev is following a different model with this project. He was quite vocal about the reddit API changes, and many folks heard of him during that situation.
That’s not anywhere close to anything he said.
He was perfectly happy to pay reasonable pricing for API access or to pass through ads if Reddit included them as part of the API.
His issue was that Reddit’s pricing was obscenely more than they generate per user, functionally made it impossible for developers to pass the costs on to the users even if they wanted to, dropped it on him with minimal warning after very recent statements that they had every intention of leaving API access alone, and then repeatedly fucking publicly lied about him when he had the audacity to tell his paying customers what was going on in the very near future.
The ads/subscription here were pre-existing and, depending on who you ask, are fairly good and necessary to make YouTube not a total loss- I can’t claim to know everything Christian believes but I imagine he’s fine with paying reasonable amounts for subscriptions of live services that he actually uses, or paying for the tools to make things.
Also building adblocking into something like this would be a moving target and akin to poking a sleeping bear, which I can understand wanting to avoid.
Christian had a paid and subscription model for Apollo. He was never a vocal free software/no subscription dev.
Re the Reddit API, he didn’t have a problem with it, he had a problem with the ludicrous pricing and the way Reddit gaslit him and the community about it. He’s always been a proponent of reasonable and useful subscription models.
It sounds to me like you don’t really know what you’re talking about.
Online if someone says “grow up” I find that they are almost always entirely wrong about whatever point they are making.
Please calm your tits and take a free trial.
Spaghetti monster, people.
Here is an alternative Piped link(s):
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Google’s TOS forbids any apps that block ads. Enhancer for YouTube recently removed it as well (although it has to be on the Play store).
Get yourself a DNS blocker.
I didn’t even know YT clients were a thing yet (aside usual alternatives ofc 🏴☠️).
It’s not* really a client. The app uses embeds for playback and the regular YouTube website (with css modifications ontop) for browsing.