This is not a criticism - I love how much attention this game has been getting. I’m just not understanding why BG3 has been blowing up so much. It seems like BG3 is getting more attention than all of Larian’s previous games combined (and maybe all of Obsidian’s recent crpgs as well). Traditionally crpgs have not lit the world on fire in this way. Is it just timing of the release? Is it a combo of Divinity fans and new D&D fans and Baldur’s Gate oldheads all being stoked about this release for their own reasons? Or something else?
Note:I have not played it yet myself, just curious what folks think?
That seems like a good question.
I guess the marketing team did a really good job?
Yes, that too.
And dungeons & dragons is incredible popular at the moment.
And Larian did a very good job with the last games and gained a big fanbase.
And the original Baldurs Gate Games are considered cult among older pc gamers.
No micro-transaction bullshit.
And last but not least: It’s an incredible game.
My understanding is that it is a complete game with no microtransactions to shove along with it. After that I believe it is because it is really really good and not a common genre to get the spot light. Mainly the first part.
I think its based on timing with the state of the game industry being fascinated with various versions of P2W and how to squeeze more out of gamers through monetization of both ‘nice to have’ and ‘need to have.’ Larian and BG3 are a breath of fresh air when all the others are prioritizing greed over quality.
If we could just overcome our addictions and vote with our wallet, EA, Blizzard, Activision, M$, etc. would eventually learn, but we can’t, and this is the true sad part of the story.
It’s just a really good game. It’s complete, unlike the majority of things being released these days. The lack of monetization is really nice, but ultimately the fact that it’s basically an automatic dungeon master for 5e with compatibility for up to four cooperative players makes it the easiest entry point into Dungeons and Dragons in general. You can enjoy it by yourself solo and have a wild campaign that’s totally different than the group campaign you play with your friends.
I’ve always hesitated stepping into the dungeon master role because I’ve always wanted to help tell a story, but this negates the need for me to lead anything and I can bring friends with little to no experience and we have a blast. I can focus on helping people with the mechanics rather than having to focus on running the campaign.
Do you think the game has appeal for people who aren’t into DnD? I keep wanting to try it but every time someone calls it “DnD The Game” I get a bit turned off again. Might just be because I’ve had awful experiences in RL with DnD though.
See I’ve been seeing this take in the headlines, but this doesn’t seem like enough to me. Folks have been sick of microtransaction-heavy games in the same way for at least 2 years now, and most studios (outside of the ones you listed) have been releasing games that are light on microtransactions. The System Shock Remake is a good comparison point - it was a modern release in a traditionally niche PC genre, it reviewed very well, and to my knowledge it has no DLC. I guess it didn’t release on console yet, so maybe that’s a key difference?
To be fair, System Shock remake is of incredibly niche interest. (I speak from personal experience being someone who was waiting a long time for it, heh.)
The style of this game hems closer to Dragon Age or Mass Effect in presentation, and those are much more popular game series, by far. So naturally it appeals to fans of those series, of which there are quite large fanbases.
Aside from it just being a very good game (a new game in the all-time top 10 over at Metacritic is going to be news regardless), if you’re hanging out in gaming enthusiast discussion a lot, there are a few other things going on that explain why it’s generating so much buzz.
It came out at a lull in the release calendar. August isn’t typically a hot month for gaming unless you’re an NFL fan. It also ended up being a de facto console exclusive, so once the game started blowing up, the usual console war chatter spun up with it.
The other dimension–and one that surprised me–is it fed the “developers vs. gamers” spat to the point where it’s been making headlines again. As you’ve said, one price for admission games have been coming out more, but I think there are some sour grapes around over Larian’s successful graduation from AA by way of passion projects. I invite these developers to join in celebrating this release, as the success of games like these are bound to get more of the kind of game they’d rather work on greenlit.
Vote with your wallet anyway. McDonalds sells a lot of burgers but few would say they are the best.
As someone who has never liked Elvis, it’s quite like the old “50 million Elvis fans can’t be wrong!”
Actually, pretty sure they can be. Also he co-opted his music style from the black community, so fuck him anyway.
No in-game store
The game isn’t shit
People are beyond bored of 95% of the absolute trash that’s being pumped out by the asinine asshole accountants. (AAA Studios)
It’s nice seeing something that isn’t even close to trash be released.
It’s a perfect digitization of D&D 5th edition - it’s like having an automatic dungeon master using the rules and regulations we’ve been playing with on paper for ages.
It has a massive plot that can vary wildly on playthroughs depending on how rolls go, just like the real version.
It’s four-player co-op with PVE in an age where cooperation is increasingly rare outside of competitive team games.
It’s a well designed, properly built, finished product that can be expanded on with DLC, rather than using them to address core gameplay issues. (looking at you Paradox)
Can you imagine what the mod scene for this game will look like in a year or so? It’s going to be amazing.
@ivanafterall @theangriestbird @canis_majoris Did they announce mod support?
https://larian.com/support/faqs/mod-information_77
We loved what our modding community did with DOS2, and we’re excited to see what they’ll do with BG3. Modding will be supported after the full release, though not exactly at launch.
I would expect some news in the coming weeks.
Sure, but people were really mad earlier this year because Wizards of the Coast, the company that owns D&D tried to pull some licencing related shenanigans that would have massively fucked over the community. People were boycotting the movie a couple of months ago over that. It’s interesting, that Baldurs Gate seems to not be affected by this at all.
Yeah because Twitter is not a real place. The actual D&D community spoke with their wallets and they said “we like a good, finished product without stupid terms of use” and all bought BG3. People who don’t even play D&D bought BS3 to play with folks who do play D&D.
Well, I had already bought BG3 in Early Access before the OGL debacle, and before Hasbro (WotC’s parent company) sent the Pinkertons to intimidate some small time Youtuber into giving back some unreleased Magic: the Gathering cards that he had been erroneously sold early by a distributor. So I couldn’t very well boycott it when I had already purchased it and played like 30 hours of it.
I’m still not buying new D&D books or MtG cards.
You don’t need to justify your purchasing decision to me. I am not even calling for a boycott of the game. I know people at Larian and I wish them all the success they can get.
I am just surprised that this whole thing seems to be completely absent from the larger discussion about this game. I would have assumed, that it would have been at least a footnote.
well, it’s a damn good game