Sensor bar for the bridge’s Wii. The audience only sees the lights because cameras can pick up infrared. Data finds them amusing, and Geordi just filters them out; the rest of the crew can’t see them.
How good do you think Kirk is at Wii Sports Bowling?
Do you think he gets practice in the bowling alley?
Shot in the dark answer: probably not very (which frustrates him) so he cheats. Spock is annoyed because he wanted to play tennis.
How good do you think Kirk is at Wii Sports Bowling?
Probably not very, seeing as he gets a heart attack after walking from one end of the table to the other.
Lol, can’t say I have. But I did eventually learn that the sensor bars are just dumb IR lights that the remotes track rather than something more complex, so I can see how it would work.
This reminds me of Duck Hunt. Basically you’re not shooting anything from the “gun”. Instead, for a brief moment, the screen turns black and the ducks turn into white blocks. The gun will then register if you’re pointing it at a white block or not and register it as a hit. This was specifically attuned to the refresh rates of CRTs, and consequently will not work with newer LED/LCD TVs.
I always assumed that William Daniels was somehow responsible for the attack on the 12 colonies.
Those are light nodes for off hours dance parties. So, of course they’re more important than the view finder doohicky.
They’re in the Phoenix cockpit, too.
They’re waymarkers. They tell you at a glance if the ship is going forward, reversing, or turning - and at what speed. However, their on-screen use throughout Trek history has been either inconsistent or completely overlooked by the FX department.
Those are boopers.
Aka monitor monitors.
They boop when your monitors are happy.