Gaming on lower resolution because it’s a pixel art game
Gaming on a lower resolution because it’s not a pixel art game, but I wish it were
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Gaming on lower resolution because electricity prices are high.
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Gaming on lower resolution because it removes obstacles and gives a tactical advantage.
Gaming on low resolution because the game is premised on low poly fun, not high end graphics covering for mediocre gameplay.
Just set a frame limit
It ticks me off when i see twitch streamers with the fps displayed and its running at 300+ fps. What a waste of electricity, money and hardware.
Eh, more frames means better latency, but up to what point it still makes sense is a whole other story.
Turn on Nvidia reflex/AMD Anti-Lag and you got both, lower latency and lower power usage
for pro players
Exactly. Most people aren’t pro players however. I’ve also seen this with games like Baldur’s Gate fwiw.
Not only that but people seem to do it sometimes just to flex, when turning on VSync is an objectively better experience with less screen tearing. There’s ZERO reason to drive 300fps when your monitor is only capable of 144Hz.
My 7800xt pulls about 230 watts at full bore, giving me my monitor’s refresh rate in FPS, 144. Limiting the framerate to 72 results in no tearing and drops the GPU watts to 170. Worth it.
Longevity. I build a computer once every 6-10 years and don’t do much upgrading in between. Buying a beefier GPU means it’ll play new games well for a good long while.
And it’s not like I’m doing this all the time. I was curious about the power usage, so I made a script to monitor it and starting tinkering with settings to see what the delta would be. I’m a 100% ultra, max resolution 95% of the time.
I’m just thinking of using what I already have… I also suspect there is an efficiency sweet spot than running at full capacity