Honestly, if the idea of no trials don’t bother you, there are plenty more reminders why YOU shouldn’t preorder.

122 points

I think it’s an age thing a lot of times. It’s like telling my kids to brush their teeth because of my experiences with dental, or you can plug any example like that.

I can tell kids not to preorder all I want. They just haven’t had the opportunity to be burned as many times as we have yet.

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60 points

I think a lot of gamers just don’t care enough too. I know so many people that buy a game on release, play it for a few hours, and then drop it. Even AAA titles that are actually good.

Steam achievements kinda confirm that as well, there is a fair bit of drop-off on even the most popular games.

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21 points

It made some sense when they came in physical format and there was a real risk of a highly sought game selling out. Nowadays they have put worthless digital incentives on preorders and they can’t possibly run out.

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12 points

It didn’t make sense to me that people are pre-ordering digital copies at first too, then I remember mtx and streamers which didn’t exist back then.

It’s the boiling frog syndrome. Gradual implementation of predatory monetization practices like mtx and gachas have made us grown numb to being treated like cash cows for unfinished products.

The latest generation of gamers probably see this as a norm. It’s up to us oldies to remind them about the good ol’ days when you only pay once for finished products.

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1 point

I mean, I usually buy physical and sometimes they do run out. Metroid prime remastered for instance was a pain to get. Granted it’s probably not the norm but it happens.

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15 points

This right here. There will always be a steady supply of new gamers who don’t know better.

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14 points

I think it’s an age thing a lot of times.

I don’t have numbers but I bet that a lot of people who preorder aren’t kids but adults with a proper income. Kids as a group don’t have the income to uphold the current presale figures, that’s done by working adults who can afford to preorder a game and take the not so small risk that it’s utterly shit.

If I want I could preoder a lot of games that come out this year without having to worry about the waste of money to much. I doubt that any regular kid can do that.

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12 points

This isn’t a kids thing, we’ve been pre-ordering games since before today’s kids were born

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2 points

yeah, when we were kids ourselves. But after getting burned we stopped.

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3 points
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4 points

I just saw this video the other day, now it’s just all reminders that I’ve aged out.

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2 points

It’s funny when you get older how much you realize experience is what drives behavior. You can tell a child 100 times about something, but until they experience it themselves, your warnings more often than not will fall on deaf ears.

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1 point

Hey it’s Lemmy, so I will happily use this opportunity to blame rich people as well. I know people doing very well for themselves, who constantly, say, “yeah it sucks, but I’ve got the money and it doesn’t hurt me so who cares?”

Because they’re so completely unable to to think of ANYONE else in a different situation, or even remember their younger selves, that they will continue to incentivize predatory behavior because “fuck you, I got mine”, and they’re such huge pieces of self involved shit that they won’t delay their gratification for a split second to help out an entire industry’s consumers.

If that sound harsh, it’s been a shit day full of people just like that; decide on your own if it applies here.

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63 points

I don’t pre-order games nor do I really buy any games new.

I mean why should I when I can buy complete version of the game for like 10-20 bucks 1-3 years later. Honestly I’ve simply discarded the idea of being consumer and shifted to thinking myself as customer instead. Its not my job to support the developers and keep their studios afloat its their job by making good games that are actually worth their price tag.

I already have backlog of games that would take years clear thanks to steam sales, playstation plus and all sorts of bundle offers. I am in no hurry to buy new games and I can easily wait for the developers to actually finish the game and buy the GOTY/Ultimate/Definite edition that includes most if not all the expansions and dlc for a discounted price.

As for free 2 play and live service games I simply don’t have the time and interest to play those. If I ever make an exception to this then I’ll be using only default skins/cosmetics, no gatcha and ignoring the battle pass completely.

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11 points

I second this. I did stop buying games as soon as possible when I had a child.It was like a 2 years gap in my life. I realised it was like living in a shifted timelapse :)

Now I only play 2 yo games, same for movies and series… It means I only keeps top quality stuff !

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11 points

Its not my job to support the developers and keep their studios afloat its their job by making good games that are actually worth their price tag.

That’s fine and all, but it goes both ways. If you’re gonna wait years to maybe buy their game, then they’re not going to cater to what you want.

There’s a middle ground imo. If I love a certain type of game, I’m gonna buy it relatively new to show my support. If you don’t do that, then you’re essentially a bottom of the barrel afterthought that the market simply won’t cater to.

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2 points

I don’t view myself as some sort of unique snowflake that has somehow developer some sort of unique and refined taste in video games. I also belong to the most catered majority in video game industry which is white heterosexual men in their 30’s. Honestly it would probably be better if the industry would cater less to my interests as I feel beyond spoiled with choice already.

If you want to support some independent gaming studio with handful of passionate developers making niche games of great quality without relying on dark patterns then please do so. But don’t lie to yourself about these bigger corporations as all they really care about generating profits for their shareholders.

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4 points

All that literally every business that has ever existed cares about is profits. Businesses aren’t charities. People don’t work for free.

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6 points

when I can buy complete version of the game for like 10-20 bucks 1-3 years later

…or, for like 1-3 bucks 10-20 years later.

Life is short, but not that short.

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-4 points
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48 points

FF16 wasn’t preordered as much as they wanted. Then when the game turned out to be okay, people bought it (and it had a demo). It was a hit.

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11 points

Yeah, I love Final Fantasy. But I wasn’t very hyped for it. I bought it after I played the demo.

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3 points
*

I bought it after the demo, and while it definitely hit those highs again, the demo didn’t show just how low some of those lows would be. I made it about 60% though the game before abandoning it out boredom. While a demo is great, it is important to remember you’re likely getting a vertical slice of some of the best bits.

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2 points

The demo really made me want to get it and actually caused me to preorder. I wasn’t even that excited about it until the demo. Once I turned it on and heard the music that instantly transported me to final fantasy, I was sold. Wound up shelving Diablo until I finish the story for final fantasy. It’s long and I’ve loved every moment. The side quests, while being typically fetch quests, have great stories in them that really build on the world.

Sorry, this was supposed to be about preordering and turned into me gushing about final fantasy.

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1 point

I was super happy for that demo. For me it let me know I wouldn’t enjoy it, so I saved some money.

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46 points

I miss the age of videogame demos, it feels like nothing but a distant memory now. And the only reason companies let people play their broken betas now is to gauge excitement for their games and fix any serious game breaking bugs.

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16 points
*

Eh.

On the flip side, back in the day, a lot of people bought a lot of crappy games based on nothing more than what the cover art on the box showed. The only source of info was video game magazines, and that applied only to new releases and only certain games.

Now upon release you can look up dozens of detailed reviews, even video reviews. You can watch full play through a on YouTube. You can ask for opinions in social media.

The amount of information you have to figure out if this game is for you is insane compared to before.

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8 points

Depends really. Nowadays publishers push out fake CGI marketing trailers and paid reviews to premptively muddy those information sources long before release. Same goes for social media (not that they were ever reliably accurate or objective anyway). There are even promises of DLC roadmaps that never materialise such as the OW2 story mode.

By the time actual independent reviewers have their embargoes lifted, the preorder sales window has closed and it wouldn’t make much difference to those who already sunk money into the game. Those waiting in vain for DLC and patches are merely sacrificing their refund window.

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4 points
*

That’s true. I understand.

I’m also not a fan of the DLC and change to video game design based on such payouts.

But even then, even with fake reviews, young gamers are completely spoiled with information compared to the black hole that existed in the 80s and 90s. I’m not sure how people argue otherwise.

The fact that I can go on my phone, jump on YouTube, and watch a play through is incredible. When I was young, I had to make decisions based on what the box art looked like ffs.

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11 points

I miss the age of videogame demos

Fuck the corps. That’s what piracy is for.

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4 points

Pirating big games is probably morally fine. Pirating indie games is shitty, like stealing from a local business.

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2 points

He is not talking about actual piracy though. Piracy for try-before-you-buy’s sake is even more morally fine.

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3 points

We may just have very different tastes in gaming, but there’s really no shortage of solid game demos out there, they’re just usually for the indie stuff.

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2 points

Yeah, I mentioned that to another person, Steam Next Fest was great this year, I got to try out a bunch of awesome games. But like if we’re talking triple A, or even just games on consoles demos are just a resource sink for a lot of these companies and don’t exist. When there’s a demo there’s usually a lot of marketing push behind it.

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2 points

Honestly it’s been more incentive for me to move away from the AAA stuff and lean way more indie. They have demos, deep sales, and they make an effort to engage with the community. It is a bummer the lack of demos available on consoles though.

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1 point

for some reason indie games still seem to have demos semi-often, especially if you check their itch.io pages.

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0 points
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I miss the age of videogame demos, it feels like nothing but a distant memory now.

No it isn’t! With Steam you can try most (if not every) game for 2h and return it if you didn’t like it.

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5 points

That’s not a demo, that’s a return policy. Plus, in most cases you don’t get a good feel of a game in the first 2 hours of the game. A demo is a snippet of the game made specifically to let people get accustomed to most of the mechanics in a game, something that isn’t usually present in the first two hours.

You could’ve easily said Steam Next Fest and I would’ve agreed with you. Indie devs are the only ones who seem to care about their players these days.

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35 points

I miss the days of game demos

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19 points

Steam’s Next fest has brought back some demos on PC. You might not get a demo for a big IP, but you can try lots of smaller dev games without having to buy first.

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2 points

I saw the rise of more demos in the store but didn’t know it’s a thing steam promoted or started. Nice.

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1 point

I’ve noticed that! A lot of smaller games/indie titles offer demos or some kind of limited time trial. It’s almost like the people making those games get me 🥹

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2 points

I remember playing Destiny’s Alpha version when I was invited to it. It was a fun experience but sucked when the game was mostly a let down for the first year or so.

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