53 points
*

He pointed out that one of WBD’s latest big games, Suicide Squad: Kill the Justice League, was a disappointment for the company.

[…]

“Rather than just launching a one-and-done console game, how do we develop a game around, for example, a Hogwarts Legacy or Harry Potter, that is a live-service where people can live and work and build and play in that world in an ongoing basis?” he said.

How do you say “whoooosh” in corporate?

permalink
report
reply
19 points

Something like “I believe your project fell short of expectations due to prioritization of the wrong metrics.”

permalink
report
parent
reply
15 points

Still obsessed with the live service gravy train I see. When will they learn? Most people play games for fun, not to live in them. Most game companies failed to replicate WoW’s success because they first focussed on monetization instead of a good experience first. Most companies failed at the live service, also because of it. They focussed on monetization rather than a fun experience.

WB’s CEO thinks that Suicide Squad failed not because it was a terrible game but because no one wants to play a Suicide Squad game. So he thinks Hogwarts based live service would do great because Hogwarts Legacy did well. Talk about not actually understanding what your customers want.

permalink
report
parent
reply
2 points

I hate to say it, but they may be right when it comes to Harry Potter. That IP is on the level of Pokémon where regular people will play simply because they’re obsessed with the IP even if the game is rotten with monetization. I hope I’m wrong, Niantic’s failure with their Harry Potter game is evidence I may be.

permalink
report
parent
reply
7 points

What does he mean by work? Could either be admitting that they are going to throw in excessive grind that’s not fun to do (either to pad and/or drive IAP boosts), or is there going to be a metaverse inside of Hogwarts where coworkers are expected to meet to discuss what could be just a zoom call or email? Strange thing to say.

permalink
report
parent
reply
3 points

Welp who could’ve predicted this?? 🤔🤔

permalink
report
parent
reply

It sucks how “free to play” has become synonymous with garbage.

permalink
report
reply
16 points

Because it usually means that you lower the quality of the complete experience to extract money from people willing to put money into it.

permalink
report
parent
reply
6 points

On my “lotto list” is starting a game studio to make my favorite daydream… a free to play isometric mmorpg with a bunch of unique mechanics that so far havent been seen in online gaming (to my knowledge) including non predatory ways for me to make money.

Id make an awesome rich guy.

permalink
report
parent
reply

Meanwhile I’ve been constantly thinking “I could probably make some piece of shit in Unity called Give Me Money that is just a big green button that takes $50 from your bank account and deposits it into mine and enough people would still buy the game and press the button that I could probably never have to work again.”

permalink
report
parent
reply
3 points

Pride and accomplishment?

permalink
report
parent
reply
3 points

Kinda reminds me of gold bar app from the beginning of apple app store

permalink
report
parent
reply
5 points

Curt Schilling tried that and lost over $100M of his own money, but he’s also a massive asshole in all regards. I wish you better luck.

permalink
report
parent
reply
2 points

That company was so odd, cause usually companies that mismanage their money into bankruptcy don’t also make a great game, and yet Kingdoms of Amalur was amazing.

permalink
report
parent
reply
2 points

Oh it would be a massive risk. Id bring some devs in to consult and be like “Just how insane am I” before I dropped serious coin.

permalink
report
parent
reply
2 points

I’m the same way, but I’m hoping to start with an isometric MP remake of a SP strategy game I loved as a kid, with a handful of unique mechanics.

If that goes well, I want to bring those mechanics into an MMORPG setting. I really want to make a strategy MMORPG where players initially engage with the game in a traditional MMORPG sense (quests, level up, etc), and later engage with the strategy aspects (raids against other factions, cross faction diplomacy, controlling territory, etc).

But alas, I don’t have the time, skills, money, or motivation to make it a thing right now.

permalink
report
parent
reply
3 points

its because people are always chasing what’s new. its the goldfish brain that people have (play whats new and get bored with it quick and switch games) that is ome of the causes or developers to keep developing new titles.

permalink
report
parent
reply
22 points

Sweet, less games I need to worry about playing.

permalink
report
reply
6 points
*
Deleted by creator
permalink
report
parent
reply
14 points

Fucking gross…

permalink
report
reply
8 points

Work … in a game …

permalink
report
reply

Games

!games@sh.itjust.works

Create post

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc…
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc…)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

Community stats

  • 6.3K

    Monthly active users

  • 12K

    Posts

  • 79K

    Comments

Community moderators