cross-posted from: https://programming.dev/post/11439487

Long overdue post on the potential for using Godot for GUI app development and why I think it’s pretty cool!

1 point

The post was intriguing and got me thinking that maybe I should learn Godot. However, it seems like Godot doesn’t support calling out to external libs directly using GDscript or loading one that isn’t wrapped by GDExtension. Is that a correct assessment?

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you can use OS.execute() to run console commands and run other binaries, but if you need something more advanced you can probably use C# instead of GDScript, which wouldn’t need GDExtension.

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Thanks. That doesn’t fit my usecase. It was a good read though, and something I’ll try to remember next time I start a GUI project. Maybe calling/loading non-GDExt libraries with GDScript might be possible by then.

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