Fantastic titles made by people in their bedrooms.
Minecraft. I know it’s a big company now or whatever, but back when it was just Notch, it was still completely captivating.
Also, Stardew Valley!
Slay the Spire. I’ve probably put more hours into this game than any other in my life.
From there, I guess all the usual picks. Hades, Hollow Knight, Braid, Fez, Dead Cells, Celeste
Baby hands.
Binding of Isaac. When it finally came out on the switch, I played it more than Breath of the Wild.
I played it to completion. Then Rebirth came out and I played it to completion (barring The Lost, because come on). I only recently picked up Repentance and I’m already another 200 hours in.
❤️, or perhaps I should say ❤️🤍🤍💙💙🖤💔
The Lost at least gets significantly easier once you unlock the holy mantle for him. The Tainted Lost though…
Yeah it was only pre-holy mantle that I gave up on, The Lost is actually a pretty interesting character to play now. Is Tainted Lost still slightly easier than original Lost though?
Hollow knight, deep rock galactic.
I think the Deep Rock developers are owned by Embracer now, so I’m not sure if that counts as “indie” anymore, even if they’re still a small (and previously somewhat home-grown) studio. But it’s still a damn good game - ROCK AND STONE
They are, Ghost Ship Games.
DRG was never an indie, it was published by Coffee Stain Publishing, which is a subsidiary of Coffee Stain, which in turn is a subsidiary of Embracer.
Ghost Ship got fully acquired by Embracer in 2021, though their publishing deal with Coffee Stain started in 2017, before Embracer had even touched either company.