Fantastic titles made by people in their bedrooms.

34 points

Minecraft. I know it’s a big company now or whatever, but back when it was just Notch, it was still completely captivating.

Also, Stardew Valley!

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46 points
*

Slay the Spire. I’ve probably put more hours into this game than any other in my life.

From there, I guess all the usual picks. Hades, Hollow Knight, Braid, Fez, Dead Cells, Celeste

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0 points

Baby hands.

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5 points

Binding of Isaac. When it finally came out on the switch, I played it more than Breath of the Wild.

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4 points

I played it to completion. Then Rebirth came out and I played it to completion (barring The Lost, because come on). I only recently picked up Repentance and I’m already another 200 hours in.

❤️, or perhaps I should say ❤️🤍🤍💙💙🖤💔

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3 points

The Lost at least gets significantly easier once you unlock the holy mantle for him. The Tainted Lost though…

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3 points

The only way we cleared Tainted Lost at my house was playing co-op!

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2 points

Yeah it was only pre-holy mantle that I gave up on, The Lost is actually a pretty interesting character to play now. Is Tainted Lost still slightly easier than original Lost though?

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10 points
*

Hollow knight, deep rock galactic.

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3 points

I think the Deep Rock developers are owned by Embracer now, so I’m not sure if that counts as “indie” anymore, even if they’re still a small (and previously somewhat home-grown) studio. But it’s still a damn good game - ROCK AND STONE

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3 points
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They are, Ghost Ship Games.

DRG was never an indie, it was published by Coffee Stain Publishing, which is a subsidiary of Coffee Stain, which in turn is a subsidiary of Embracer.

Ghost Ship got fully acquired by Embracer in 2021, though their publishing deal with Coffee Stain started in 2017, before Embracer had even touched either company.

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1 point
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Ghost Ship did not self-publish DRG, they published with Coffee Stain. The publishing deal started in 2017, with Embracer/THQ buying Coffee Stain a year later in 2018. And even later buying Ghost Ship, as well.

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