UPDATE 12.40am: As I was writing this morning’s story, Capcom released a blog post regarding Dragon’s Dogma 2.
Here, the developer acknowledged the game’s performance issues further, stating it will be addressing crashes and bug fixes in a future patch. It once again affirmed it is also looking at a way to improve the game’s frame-rate.
Capcom also addressed Dragon’s Dogma 2’s paid DLC, sharing a list of items that can both be purchased or obtained in-game. These items are as follows
it’s just the stuff from the deluxe edition, if you want it. I thought the same thing at first but it just isn’t the case.
As long as they can be obtained in game I’m okay* with it.
*Not really okay with “micro” transactions. $35 for a damn character skin these days. Micro my ass!
Having a limited access resource accessible in game that eventually becomes only accessible through microtransactions is freemium abusive game design.
They keep pointing at this like a good thing, and it pisses me off that much more.
There is not an eternal ferrystone, and they clearly designed a game to bottleneck on that resource intentionally.
But they don’t have a ferrystone for sale. People are acting like there’s a store where you can buy all the stuff whenever you need it but that just isn’t so. You can buy up to 5 wakestones and 1 port crystal because that’s what was in the deluxe edition. It’s dlc listed in the steam store page, there is no mtx store. That’s simply the reality of the situation.