Developer of a great short game thinks that people like short games. No we like great games.
But I especially like great short games. I don’t want to spend 100+ hours just to complete a campaign with every other game.
Something more linear with cool set pieces you can be done with after 10 - 20 hours is nice. And, though I hate to toot Microsoft’s horn, Game Pass is the ideal format for such games in my opinion.
I love great long games. I want to be sucked into the game and enjoy it for as long as possible.
It depends. 6 hours of an amazing story that I know I’ll replay? Sure. 6 hours of the same boring gameplay over and over? Meh.
Halo Infinites campaign was juuuuust fun enough to be okay with how short it was. My buddy and I got the map 100% in just about 8 hours. It was fun, but we were annoyed it was already over.
Sure if it’s 15 bucks, a 6 hours game is fine. Else I could use that money to buy games that are much longer and cost the same and bring me the same enjoyment. I’ve played enough games to tell you that no game exists, that is so much better, to justify 70€ for a 6 hours game. Not even something like Portal.
Can we stop doing price per hour as a value metric. People get thousands of hours out of candy crush, doesn’t mean it’s worth $10,000
It’s a great metric for games though.
Your time is limited and games are expensive.
Very few game experiences are worth that obscene an hourly cost. Look at something like Baulder’s Gate 3 a game you can easily sink 400 hours into for $60. Elden Ring - 200 hours for $60. Helldivers 2 - 200 hours for $40
I’ve got limited time and limited money and games cost both. I’m not sacrificing enjoyment just by being cheap - I just know that I can get way better deals out there and paying so much for so little would leave a sour taste in my mouth.
As I’ve gotten older I’d much rather pay $10/hour for a good game than less for something I’m not actually going to enjoy.
You’re in luck, Hellblade II is 8 hours long and only $50. But of course, you knew that having read the article.
More and more I’ve tossed away games(metaphorically) for being too long. With everything being an open world with RPG elements now… it just takes too long to get through these games these days…
I think it also depends on the demographic of the game. As a kid I had no issues dropping 4+ hours a day on a game. That doesn’t work for adults. And being “stuck” on the same story for months can be frustrating, because other great games will be bound to come out in that time. BG3 is a good example. Great game. But I’m already eyeing my next games and after 50 hours I’m just about halfway through and some parts start to feel like a chore.
Ninja Theory just needs to make Kung Fu Chaos 2 already!