9 points

NGL, getting kinda tedious with the paid cosmetics edging away from looks only and into functional improvements beyond non-premium war bond access.

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-1 points

You pay for warbonds?

I’m sitting on 2100 credts before this thing even dropped, and it gives 300 credits inside the warbond, so it’s a net cost of 700 credits. That’s like a week or two of casual play.

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16 points

You can get super credits in game, so it’s not like they’re actually paywalled.

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-1 points

SC are SC, but “Premium War Bonds” are not purchasable via those and require actual cash, am I wrong?

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3 points

Supercredits are what you use to buy the battle passes themselves. 1,000 a pop. At 119 hours in I have bought the two recent ones with super credits, but I bought the other one with real money on release.

I have close to enough to buy the upcoming one as well with supercredits.

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5 points

You can definitely use SCs that you find in-game to buy warbonds. I own all three of the currently-available premium warbonds, and I only paid real money for one of them. The other two I bought with SCs I picked up from missions, and I currently have another 1K SCs ready to buy the next one.

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1 point

you are wrong. Super credits are found in game, and can also be purchased with cash. There is nothing that requires cash in game.

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8 points

Grindwalled ;)

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6 points

You have to grind samples and requisition and medals but nobody’s complaining about those 🤷

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6 points

Well I dunno about others but I’m both playing less and when I do play, on higher difficulty missions people explore and open caches way less than in the early days.

While technically not paywalled, for me personally it’s definitely going to end up being like that. Down the line that’s be fine for a live service game but it’s a 40€ purchase and it’s only been a few months, I’m not sure I’m a fan of this model in the long run.

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7 points

Yeah but at least the war bonds give you 300 credits for the next war bond and honestly I don’t mind this little bit of grind since I’m an older gamer and my group don’t mind dropping to medium difficulty to just steam roll a win and catch up on life so grinding credits isn’t too bad.

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4 points

Was the case since the first one though no? All the bonds have several weapons and a booster to unlock. Not defending mtx here but it is hardly a surprise

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6 points

The first one was actually worse because it was only DLC there, no earnable in game currency. In 2 you can easily farm it on trivial missions if you don’t mind a little tedium, but you also just earn it as you play if you explore.

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-1 points
*

I’ve just about everything worth buying in the earned market, and looking at how many Medals that is (in total >1.2k IIRC), there is no fucking way I’m paying $$$ to match that in Premium War Bonds, much less exceed that to unlock the tiers w/ items I might find useful.🖕🏽☠️

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2 points

Sign in to confirm your age

EAD YouTube

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17 points

Impact incendiary grenade looks dope. Hopefully they fix the damage over time bug before releasing it.

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6 points

Fixing the DoT bug is going to make a lot of “bad” builds a lot more usable. I love the orbital gas for its near-constant uptime, but it could be so much better if it was working correctly.

There’s also some rumors from dataminers that we’ll be getting several new gas weapons in the future, which I hope means that Arrowhead are confident in fixing that particular bug with so much fire and gas being released lately.

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5 points

I’m a little disappointed with the armor; these sets look like they could’ve been a perfect way to add a new armor perk that lets you traverse snow more effectively. Imagine if they had built-in Muscle Enhancement with those snow cleats! Instead we’re just getting Servo-Assisted, Fortified, and Scout. Again.

Excited for the new weaponry, though.

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3 points

Super earth could not implement those armory features for budget reasons.

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5 points
*

This war bond looks like its upgrading current weapons.

There’s a new smg, plasma and assault rifle as well as a new impact incendiary grenade

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12 points

The more weapons they add the more diluted and redundant the balancing will become, we’ll just see how far they keep going like this. If they continue releasing weapons at this rate for a year more it could get really weird.

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7 points
*

I’m more worried that they have created an arms race.

How far will they go to attract new and retain players with new weapons.

Looking forward to the quasar assault rifle

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4 points

They’ve been pretty keen on balancing weapons regularly, so I don’t think they’d do that or else why even waste the time balancing and creating contention with the community over it, but time will tell

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5 points

Yeah I’m pretty stoked for new stuff already, but I’m worried they’re going to “iPad baby” the community and risk losing attention if they don’t saturate us with new shit every few weeks.

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