Glad I didn’t buy into the hype on this one.
This reminds me of that GirlfriendReviews joke about multiple game stores. “You mean to tell me that instead of clicking this thingy over here to launch my game, now I have to click this other thingy over there?”
Refund request is already pending, was fun while it lasted.
Powder keg type question.
What reasons made you share a bed with nProtect but leave when it came to a publisher account linking?
One was known to be part of the game right off the bat, so it wasn’t as much of a betrayal to me even if i dont love it.
This psn stuff was technically somewhere in the fine print, but the fact no psn account was required for all these months makes their “security” pretense even more unbelievable, especially when as you point out a very invasive anti cheat is already part of the game.
Now players such as me have spent quite a few hours leveling up, farming stuff, perhaps even spending some cash, and are now when the refund period has lapsed coerced into creating yet another intrusive and redundant account with a console company, while I don’t even have one.
This is how democracy dies.
How kind of them to remind us that a live-service game is still a live-service game, and that arrowhead is still owned by a for-profit corporation.
I still plan to play, though. Wasn’t account linking already required for crossplay, or was that a separate thing?
Are there so many non profit organizations in game development and publishing that a reminder was required?
If you take a look at its reception, the community definitely treats it like a major departure from other live service game practices. I’d tend to agree— the price, micro transactions, content and quality all seem very fair compared to other live service games in the space.