Looks like Arrowhead might be moving forward with PSN despite “internal discussions”.
What a disaster this is for absolutely no reason.
This one made me wonder if they don’t get telemetrics about how people are playing the game to improve the game (or build a new game) from without doing this. And if that same data would be valuable to data brokers in general or if it’s more valuable as an internal trade secret.
They already have this data to improve the game. They basically have a DM watching everything and managing play. This is just for Sony.
In my experience with telemetry, it’s100% about understanding how the product is performing and being used, and 0% about monitoring individual users. Telemetry data has little to no value for anyone not directly supporting the product.
The accounts are so important that you’re willing to lose sales in that many countries?!
While 177 countries sounds like a lot, it’s not where the majority of players are. PSN operates in the top 15 countries by GDP and the top 4 by population.
Of course there’s still the question of why they work in so few countries when literally none of their competitors (that I know of) have those limitations.
It’s because it’s a Japanese company. I’m not saying this out of racism but because they’re known for being archaic in how they do certain things. Like game modding and work schedules. Their public transit is top fucking notch though.
Their public transit is top fucking notch though.
I’ve been to Japan a few times. Only Tokyo is super accurate with time. Go to any other Japanese city and it’s no different from any other city in the world. Late trains. Buses that are 10 mins late or not even showing.
Can we kill this narrative that Japan is hyper efficient with public transportation?
some huge countries on that list, philippines, pakistan, nigeria, egypt
pretty embarassing
This is accurate. I work at a international company. We will tell a bunch of countries to go fuck themselves since combined, they make like 1% of sales.
I’m not saying it’s right or wrong. I’m just saying it’s a thing many companies do.
I don’t doubt what you’re saying, but you have to admit that this is terrible PR for them.
PSN (PlayStation Network) is available in 73 countries.
It was PSNow (PlayStation Now, their game steaming service) that was only in 19 countries. PSNow was merged into PlayStation Plus as the Premium level package, and is in 30 or so countries.
To be fair, the game wasn’t supposed to be sold in those countries to begin with. Sony and Valve screwed up the region settings.
But it was, so who is going to take responsibility for it? Is Sony going to back down from the requirement? Is Valve going to refund all those users?
Honestly, I think Sony is going to be more stubborn than Valve. I saw in another thread where some people were getting approved for their Steam refunds even after passing the 2-hour refund window, so it looks like Valve may already be the first to cave.
Sony’s probably going to continue digging their heels in, though.
Holy F, what a smooth brain move. They had an IP with incredible goodwill that would have been printing money forever (think about DLCs and merchandise, maybe even a TV series), and they chose to destroy all that to increase the active PSN account numbers by <1%. Which doesn’t even have a direct financial benefit, just something they can peacock in their quarterly reports, trying to boost the stock price.
Adding all those helldiver’s players into the “Sony account to PlayStation now subscription service” sales funnel is the financial goal here, likely along with selling any data they collect about you to any bidder.
This does make Sony money, but it likely doesn’t make them more than an indie becoming the 7th most successful game this year, but here we are anyway.
I understand that sales funnel logic, but I would still argue its actual financial impact would be marginal. It’s wishful thinking from Sony that just because you got your claws into a PC player by making a PSN account, they will start buying PS stuff. The data monetization is much more direct, but still, not much additional money to be made by a few (tens of / hundred) thousand extra registrations (especially as they had to be aware of refunds happening). These are definitely valid upsides, but I don’t think they are big/certain enough to make this call, and compensate for the negative consequences.
My gut / experience tells me this is mostly about the PSN account numbers, and some execs getting a gazillion dollar bonus if they can push it above certain target by the next report, even if they damage the revenues in the process.
My gut / experience tells me this is mostly about the PSN account numbers, and some execs getting a gazillion dollar bonus if they can push it above certain target by the next report, even if they damage the revenues in the process.
I’m inclined to suspect the same. A move like this does not happen without a project “champion” pushing through internal resistance.
I have seen exactly this kind of shortsighted min-maxing, where an exec will fixate on some metric or goal, and just wreck everything in their path.
Lmao, this was such a panic reaction by sony that they’ve banned all US territories as well multiple countries where PSN is active.
They are so cooked that this isn’t even funny.
Will…that was fun.
RIP Helldivers 2.