So I’m reading The Art of Game Design: A Book of Lenses by Jesse Schell and I’m quite enjoying it. I don’t really have anyone else in my life who shares my game development interests so I thought it might be fun to put together some kind of regular discussion. I’ve got a pretty long reading list, would nice to have someone to talk to. Thoughts?
I’m game.
I’m currently reading “Don’t Make Me Think: Revised Edition” by Steve Krug. The book is primarily about website design, but anyone with half a brain could translate the design principles and main ideas into a game development context. I just finished Chapter 10(?) all about designing usability tests and how to get a feel for where the main issues are with your design.
After that, I’ve got “Design is Storytelling” by Ellen Lupton and “The Animator’s Survival Kit” by Richard Williams queued up.
Is it just me or do most games have terrible UI/UX? This sounds like something game devs could benefit from tremendously
It’s just the worst. I hate doing UI. A UX expert would be very high on my wish list of people to work with, lol.
man, I wish I had enough attention span to read books. I just can’t read books. I loose interest pretty quickly. I can read small blog post though.
I’d be up for it. Haven’t worked on games for a while, but I’d like to get back to it.
I am reading Tomorrow and Tomorrow and Tomorrow, a novel about game developers (or something, I’m only a few chapters in). Not very technical but I’m definitely enjoying it so far; it is a nice view into the human side of the job/lifestyle
Yeah, that sounds interesting.