So I’m reading The Art of Game Design: A Book of Lenses by Jesse Schell and I’m quite enjoying it. I don’t really have anyone else in my life who shares my game development interests so I thought it might be fun to put together some kind of regular discussion. I’ve got a pretty long reading list, would nice to have someone to talk to. Thoughts?

5 points

I’m game.
I’m currently reading “Don’t Make Me Think: Revised Edition” by Steve Krug. The book is primarily about website design, but anyone with half a brain could translate the design principles and main ideas into a game development context. I just finished Chapter 10(?) all about designing usability tests and how to get a feel for where the main issues are with your design.
After that, I’ve got “Design is Storytelling” by Ellen Lupton and “The Animator’s Survival Kit” by Richard Williams queued up.

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2 points

Is it just me or do most games have terrible UI/UX? This sounds like something game devs could benefit from tremendously

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2 points

It’s just the worst. I hate doing UI. A UX expert would be very high on my wish list of people to work with, lol.

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1 point

I don’t think game engines make it particularly easy either. I was thinking of trying to integrate web technologies into my engine to try to ease that but it’s pretty complicated

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3 points

man, I wish I had enough attention span to read books. I just can’t read books. I loose interest pretty quickly. I can read small blog post though.

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2 points

I’d be up for it. Haven’t worked on games for a while, but I’d like to get back to it.

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1 point

Basically the same.

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1 point

I am reading Tomorrow and Tomorrow and Tomorrow, a novel about game developers (or something, I’m only a few chapters in). Not very technical but I’m definitely enjoying it so far; it is a nice view into the human side of the job/lifestyle

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1 point

Yeah, that sounds interesting.

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