The most toxic communities I know of are the Genshin community, Payday 2, FFXIV and source games communities in general.
LoL
100%. I stopped playing a decade ago, but when I played I was always amazed at the behaviour it brought out in people. I would watch people who I considered friends IRL turn into abusive jerks when I played with them. It’s this weird prisoner’s dillemma of a game where the psychology of the game appears to encourage ganging up on the weakest player.
Reporting players for in-game behaviour rarely did anything.
And there was no reporting mechanism at all if they decided to continue harassing you through DMs after the game was over - all you could do was block them.
I agree. But I want to give them some credit. I report people for being toxic or for afking. Recently the client tells me almost after every game that someone in my previous game was punished after my report.
Now, I can never easily validate this. But if its true it seems riot is taking a much more active role with automated punishment.
League of Legends is pretty fun. Just “mute all” every game and it’s a lot more tolerable. Don’t let the people that tilt after one or two deaths get to you. Recent comeback changes make the game playable until your nexus explodes
I’m convinced that some of the toxicity is tuned to your own contributions. I’m almost 40 and I still play League 8-10 hours a week.
Almost all of that is tipsy ARAM games, and considering I got my toxicity out years ago I find that, given I’m always positive and having a fun time, I solely run into others that are positive and having a fun time.
People might underestimate how much self sorting that game does based on behavior in their algorithms.
FFXIV for sure. Endgame players who have tryed this game understand how much is toxic be actually part of challenges. All the time FFXIV is advertise as happy place with happy community but no one talks about the toxicity of making groups for raids. I don’t regret to have quit and I don’t looking to returning as well.
I quit 1year ago after 5y of dealing with it. Helpeful in random content, sure, daily and stuff. But if we talking about extreme, savages, ultimate, then the toxicity spill like diarrhea. Friendly community ends as soon you step in a serious fights, and becomes a game you want to play only with close friends because of this.
Dead by Daylight, leaving the community and game single-handedly cured my depression
Rust
Told someone I played rust and they asked if I was racist or suicidal because those are apparently the qualifiers.
It really does bring the worst out of humanity, but at the same time I’ve met and known people for years who were my neighbors or even rivals
Was looking for this lol.
I bought a Rust ages ago, back when the development basically had it turning into a new game every year. Maybe I just got lucky back then, but never had a toxic interaction.
Cut to last year, when a group of guild members went to Rust so I redownloaded it after 5 years. Most of us only lasted a few hours and we tried half a dozen servers lol.
Yes, it’s crazy to me that people would think another game is more toxic because in rust most servers (I’m talking main/officiall servers) are really popular for at least half a week being Thursday wipes and Monday, if you build next to toxic you deal with them that whole wipe and then monthly servers same thing. It’s not one match and done with them I’m talking days and hours of just straight toxic gameplay.
Rainbow Six Siege is up there — there’s six dimensions of assholery in the game by my count.
- Tom Clancy games tend to attract right-wing assholes because they’re Tom Clancy
- competitive FPS
- one-shot one-kill gameplay
- friendly fire on by default
- character picks
- you need to play to a specific meta
Not sure if this still happens, but for groups of 4 that used to want to play together, there was no way to lock the team or kick from lobby. So what would happen is you’d get match-maked in as the 5th player, and as soon as the game started, your team would kill you. This would happen about 25% of the time with random matchmaking.
I ended up quitting R6 Siege because of the toxicity and constant slurs on voice chat. It’s a shame because it was otherwise my favourite competitive FPS.