And people wonder why I still play Factorio, Parkitect, ATS, or RCT. People suck and being able to ignore them is great.
I’ve been playing Planet Crafter waaay too much. Check it out if you like Factorio, Satisfactory, etc. It’s fun and super addictive. At least to me.
I’ve played DSP, it’s a great game too. I’ll probably jump back to that when I burn out on Planet Crafter. The thing I don’t like about it and Satisfactory is conveyor belt management. The constant battle to rewire the spaghetti.
I absolutely love rollercoaster Tycoon. There really isn’t a game like it.
Here I am playing games from the 90s and 00s. Crazy that Quake III and Unreal Tournament are still active.
Single player is the best.
Couch co-op, split-screen, hotseat; Kingdom Two Crowns is nice. So is Darksiders Genesis, For The King, Moon Hunters, Trine, etc.
Always on the lookout for other good co-op couch games, especially with a good story, but I feel that they are few and far between. :(
100% Online gaming is pretty toxic and I love being able to play at my own pace.
Only exception to this for me was stardew with my wife.
Toxicity is one thing for sure but I don’t like how the commercialization of MP has shaped it.
Indie games have a very different feel in their online gameplay compared to “commercial” games.
Even way back, HL1 online and those online experiences felt so different because it was designed to be about the group experience rather than level up and get a skin, buy a weapon, our skill tree is massive. Sure technology was holding it back but I wish I could see what it would’ve been without the massive push for $$$.
I only want to play single player games. I’m not a super big gamer, but I just want campaigns. I recently got a PS5 and I’ve been struggling to find newer games that have a great single player campaign. RDR2 is my style, it’s my favorite game. The gameplay itself is a little problematic, but it’s gorgeous and the story just gets me where I live. And that’s what I want.
I only play single player games, but couldn’t care less about achievements. It is all about exploration, story, game mechanics and modding for me.
People treat achievements as if they are a status symbol. I mean sure, if you don’t know what else to do in a game, they can give you some goal, but IMO the game itself should encourage you to reach the goal, not some external badge. The experience doing the task should be the reward in of itself.
depends on the game, achievement hunting can be a lot of fun in a game u already love its just more stuff to do and more reasons to play, sure if all the achievements in a game are things like getting all of a collectible or beating certain story missions/quests they are pretty boring but in pdx map simulators for example many of the are interesting run ideas or they indicate where the hand crafted content is at. And despite how much i love the game i dont think i would have played as much of Tyranny as i did if i hadnt decide to get all the achievements.
Sure there are some interesting achievment, like the Stanley parable ones. For instance: ‘Go outside: Don’t play the game for 5 years’ (https://thestanleyparable.fandom.com/wiki/Achievements)
Only silly people flaunt achievements. I use them as a meta-gaming guideline, which in a good game leads to interesting and fun challenges. In an RPG, it’s like a check box for getting every ultimate weapon, fighting every boss, etc.
Can also give me something to do in a game I’ve played but loved. Retroachevements for instance encouraged me replay SaGa (aka Final Fantasy Legend) with only one character in the team. Wasn’t too hard, but definitely a second playthrough thing.
Well, the issue with that is that achievements are global over all playthroughs, so it doesn’t really work as a checklist.
True, if and when I ever get around to replaying things that could be a problem (although the industry has seen to remaking everything I cared about, sometimes poorly, but that’s another problem).
Another shout-out to the nerds running retroachevements though because they thought it that; they have an encore mode that let’s you redo achievements. Although honestly you could just make a second account, that stuff is for emulated content anyway and it’s not like it’s DRMed, haha.
There used to be an effort made with how you play a game to get achievements. The Orange box was a great example of this. The ‘Little Rocket Man’ and ‘The One Free bullet’ achievements both made you play the game in a different way. Sadly now it’s mostly just ‘play the game’ ‘collect all the things’.
It never went away.
“$3,000 setup to play a game from 2010.”
I have an RTX 4070 that I’ve been using to play Half Life. I’ve owned my copy for a while, but have never played it.
Drives my wife crazy lol
You can play it at “accurately model the thermal vibration of molecules” framerates.
There’s a fan made mod for the original, but HL2 has official RTX support I believe
If he never played the original I think it’s good he starts with it. Black Mess is great, but the original Half Life has a certain historical value (and is still a great game).