They nerfed blasphemous blade’s ability. It’s so over.
On the other hand they buffed seals all around, which is fantastic for faith users. Waiting to see how big these changes are.
Also, you can now use Torrent in the final boss of the game. Absolutely massive.
Aww. I was just about to try out the Broken Blade. Wonder if it’s still viable.
Added new feature to summon spectral steed during the Elden Beast the boss battle
Oh heelllll yeah. Fuck you and your teleporting, Beast.
They also nerfed Long Envoys Horn ash and mohg’s spear ash. Lame.
What a weird thing to add all of a sudden…
Totally imagine that’s going to make the fight a cakewalk.
That was one fight where I summoned not because I thought the fight was really hard, but because it was a chore
No ultrawide support, no DLSS, no removed fps cap, no precompiled shaders to remove the stutter, …
From makes good games, but when it comes to technology they either suck or are just lazy as hell.
The biggest joke is that ultrawide already renders the full screen width, they just put black bars on top to not give the player an advantage, lol.
I suspect uncapping FPS would break physics and damage calculations. FromSoft are fond of tying those to FPS.
I’m not surprised about the rest either, though they really should start getting criticized for it in my opinion. No DLSS in 2024 is especially hard to excuse.
When I first loaded in on my steam deck, the game was actually rendering the full 16:10 aspect ratio. I couldn’t believe it so I screenshotted. Maybe 30 seconds later, the screen went white and the black bars came. Back. What in the world.
Prince of Death’s Staff
Increased attribute scaling.
Golden Order Seal
Increased attribute scaling.
You better give me some FTH/INT weapons, From.
PS: Note to everyone who wants to help people get past Mohg for the DLC, you can only use the “nearby summon” mode