9bananas
ever is a really long time, you sure you want to make that definite of a statement?
there are plenty of examples of successful co-ops all over the world, after all!
why would you think the u.s. is some special, magical place where they could never ever work when they work just fine elsewhere?
overall some good points, but this one is simply untrue:
Gaming options: Without resorting to piracy, consoles offer the largest variety of gaming options. More games release on console than they do on PC.
a higher number of games is released on PC by a huge margin.
you also forgot to mention modding, which is either not an option, or very limited on consoles…
that’s not true in the EU.
the reason those cookie banners are everywhere, for example, is because the EU requires explicit consent for a lot of things that used to be covered by ToS.
simply putting clauses into your ToS doesn’t shield the company from legal action at all.
regardless of what’s written in the ToS, final say over what is and isn’t legal lies with local authorities, not YouTube.
ow2 is a free alpha release, and sc2 is over 10 years old and hasn’t received any major content in at least 4 years…
plus sc2 co-op commanders had a bundle deal right before development got dropped for the game, but now, years later, blizzard expects you to pay a full 15$ per commander to unlock!
and obviously there’s no way to unlock them through gameplay…
so one of the two is straight up worse than the one it replaced, and the other is stupidly expensive given how ancient it is.
great examples, really.