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Explodingpineapple64

Explodingpineapple64@lemmy.world
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Btw the ‘buff’ that duelist got in that update is really far more of a rework. 1 energy refund instead of 50% refund is a 60% increase in the 5 cost ability which is huge. Frankly id say that for people who knew how to abuse monk last patch, its actually a huge nerf

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Fun! Do you expect this change to significantly effect the power of the resin trinket, or do they mostly keep the balance?

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Looks like a skyrim dungeon haha

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Also, if your glyph was changed to viscosity and you instead spent all SoU used on evasion on RoA instead, your damage reduction would be 76.2%, higher than your current 75% AND you would still be able to evade attacks AND your vamprism would obviously be immensely better.

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The irony here is that this is very unnecessary as stone damage reduction caps at 75%, mening this build would have worked exactly the same without the ring of evasion 😂

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HELL YEAH! How much stats will there be in this UI? As in, for say enemies, will it display all their values like damage/health/defence?

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I dont have the direct link but if you go to reddit and check u/supernewb52 's post history you will see a 90 page document that tells you how to get good at the game!

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Eyo what? Did this actually happen to you?

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The way the game works is that enemies stop dropping items 2 levels after they stop giving exp, allowing you to farm them when you are in that level range

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